December Progress Update

Haaappy holidays, everyone! We’re back once again and just in time to give you some Fallout: Miami presents, in this monthly update for the month of December!

This video will feature a familiar friend, a desolate place to do your holidays shopping in and something that we do not condone using… for legal reasons!

We wanted to share a song booming with inspiration with you, so you can hopefully take on 2019 with a great, new attitude!

‘Today I’m Facing the World’ has been composed and performed by none other than our Sound Lead Sergey Neiss! It was sung by Garry Golden, a Pre-War sensation, and it will be surfing the Miami radio-waves, filling you with determination to take on anything… or anyone!

And here’s that familiar friend we mentioned! Our er… cute, little radparrot friend has become a real, tangible presence in Miami Beach! Along with its bulbous sores and bilingual features!

The 3D model was expertly designed by Penelope Tay, also known as Ozeuth!

It might seem scary to begin with, but this Super Duper Mart could be the place you’re looking for to get those last minute or even belated holidays presents!

This level has been designed by the incredibly talented Pavel Nowski (quaz30)

There have been rumours of who lurks within, but the only truth is that only the most desperate scavengers try their luck at the Super Duper Mart.

Some of its shelves have been picked clean since the bombs fell, but really good loot always finds a way to remain unseen. It is worth noting that there are some entrepreneurial people in the Vacation Wasteland, aspiring to provide for… certain pharmaceutical needs.

Onto the part of the video we would like to dub: “We don’t condone chem use in whatever post-apocalyptic wasteland you hail from. Please, don’t send the authorities in hopes of seizing our chem stash. It is purely rumoured and no factual evidence has ever been found.”

Now that we got that out of the way… ‘Push’ is one of the two drugs the Cubanos have injected into Miami’s chem usage circles. It is a highly addictive nasal-spray administered chem, with similar effects to that of other brain-activity boosting chems.

The 3D model was first worked on by Meysam and then wonderfully edited and put together by the awesome Trey Ramm!

Lastly, we want to leave you with a friendly warning from your Miami Enclave: Don’t be a hero!
Or you’ll be the meal… This poster will be seen here and there in the Vacation Wasteland, as the Enclave’s foothold in Miami increases.

I’m sure a lot of you have taken down a mutie before, or claim to… but it’s in your best interest to listen to the future of America…

This fear-inducing poster was done by our amazing concept artist, Cynical Bounce!

Well, that’s all from us for now, folks, but we’ll be back next month with more Fallout: Miami content for you!

As always, if you think you have what it takes to help us make Fallout: Miami a reality, send us your application.

See you next month and happy holidays! :)

November Progress Update

Well, hello there! We’re back to give you some more Fallout: Miami goodness in this monthly update for the month of November.

We’ll be showing you some bits and pieces, but mostly, we are introducing a new faction in Miami, the Rovers. But before we get to that, here’s a little treat.

We wanted to share yet another track with you, taking you back to the Enclave presence in Miami with this kick-ass track.

It has been fittingly dubbed ‘Enclave Combat Theme’ and was composed by Adam Kallibjian. It can be heard in those tense situations involving the remnants of Enclave, whatever side of the fight you might be on.

Onto a more light-hearted topic, the Rovers! The concept art we will be featuring has been done entirely by Sfaira, surely the Rovers’ #1 fan. They are a pirate-themed minor faction making their home in Captain Squally’s Bar & Grill. There’s tons of cheesy pirate-puns potential here, but I make no promises about keeping them limited. Shall we get to it, mateys?

The Rovers are subject to as much ridicule as respect, which is unsurprising considering how well they have fortified themselves and how prone they are to shows of strength. Recently however, as the Rovers continued to adopt the pirate-theme, the product of their hard-work and quick thinking might be in danger.

Meet the de jure leader of the Rovers, Captain Billiam. This young but fearless boy is supported by his uncle but not many more. The crew has spread whispers of mutiny, as they wish to to remain safe and comfortable in their stead, but Billiam aspires to scour the wastes and picking fights with menacing foes and creatures. The pirate life is not for everyone, but most of the crew embrace the costumes, accents and… puns. Regardless of that, what kind of pirate would fare the wasteland without their iconic companions?

First off, we have the Radparrot! This adorable little bird has obviously been hit pretty bad by radiation, but what you don’t know, is that it can speak five different languages--wait, before you make it canon, we’re kidding. Fluent only in Spanish and English.

Lastly, any enviable swashbuckler needs a proper sword, and the Rovers wield theirs with cunning! We are sure you all will be able to make your enemies walk the plank by brandishing this slick weapon. But before we move on, credit where credit is due: this was expertly made by Valen ‘Robin’ Bae!

We are now going to showcase another slice of Miami, with some level design done by Pavel Nowski. He has helped create our-very-own radio station!

This dark and gloomy place is home to the ironically vibrant songs that fill Miami’s radio-waves! You will be able to sit down and relax by the beach, listening to some Caribbean-flavoured tunes or keep the sun-bathing ghouls away with other… sharp songs. The Miami Wasteland Radio Station is filled with many interesting things, and it will be up to you, to find out what lies within!

Oh, did you think a combat theme was all the Enclave content you were getting today? Nuh-huh. Tyler ‘Cooler’ Woods and MrColonelMustard have been hard at work to bring you an Enclave Mod for Fallout 4!

This beauty of a project includes an original location: an Enclave base riddled with backstory and lore about the existence of an Enclave cell in Boston’s Glowing Sea and... its Miami counterpart! Not only will you be able craft Enclave-themed furniture after fully exploring the location, you might be the proud new owner of a Colonel outfit. Snazzy!

The base outfit model was designed by Nuldel. Torquedigital did the base mesh work on the Enclave barricades and Tyler ‘Cooler’ Woods and MrColonelMustard did the asset work and level design respectively!

Well, that’s all from us for now, folks, but we’ll be back next month with more new Fallout: Miami content for you!

See you next month!

October Progress Update

Hey there! We're here to haunt you with the Fallout: Miami monthly update for the month of October.
Try as we might, we just couldn’t find a way to make everything about this month’s update spooky, there’s just something about the beach you can’t run away from.

That being said, we’ve certainly done our best to curse this video with as much creepy content as possible, and what better way to kick it off than with a chilling ambient track.
Rusty Oasis was composed by George M. and can be heard while exploring Meridian—Miami’s industrial zone, home to abandoned equipment and the husks of once-bustling plants and factories.

On to a similarly terrifying topic—what would scary season be like without horror movies? Don’t answer that—a rhetorical question.
The Bog Lord movie poster was drawn by Stanislav Dikolenko
Given that the bombs fell in late October, people in pre-war Miami would surely have been enjoying their fair share of scares. 
We think that there ain’t nothing more fitting for our setting than a good old-fashioned swamp monster flick!

If you’re feeling stretchy, you could try to tie this next bit of content to horror movies somehow—we’re talking about swimsuits!
All of this colorful women’s beachwear comes courtesy of Adam Doyle.
While you might not find many characters strutting their stuff in 2077’s hottest swimsuits and bikinis, you’re bound to encounter some Ghouls still wearing the same things they were 200+ years ago, which the player will also be able to acquire and use. Just do yourself a favor and give it a good a wash first.

Next, we have something that we’re sure you’re all expecting to see in Miami—Speedboats!
Although they won’t really be functional in gameplay terms, boats like these are necessary for the identity of our mod. Not only are they a key part of the aesthetic, they also serve a worldbuilding purpose. The Cubanos use them to transport various goods and as a way to get to the mainland from their home in the Bayshore district of Miami Beach.
The speedboat and its variants were made by Trey Ramm.

Back in January, we showed off a 3D model of a sailfish made by Pupcheco.
It took a minute, but we’re finally happy with the texture. This won’t be a creature you’ll encounter in Fallout: Miami, but it will be something you see as a decoration in various seaside diners.
The sailfish texture was made by newcomer to the team—Dorian Pillari.

And, last but not least, our big Spooktober reveal—the Snapjaw!
This crocodilian monster can be found in Miami’s more overgrown areas and is considered to be the most dangerous predator in the Vacation Wasteland and the surrounding swamps. Locals tell stories about how they swallow children whole and drag brahmin away at night. 
The Snapjaw is based on Hopper31’s Gatorclaws Revamped from the Fallout 4 Nexus, with mesh edits by Tyler Woods and new textures by Dpillari.
Fallout: Miami was going to use the Gatorclaws from Nuka World originally, something a lot of you have asked us about. Since we now have our own marshland apex predator, that’s no longer the case, and we’re really happy to finally show it to you guys.

That’s all from us for now, folks, but we’ll be back next month with more new Fallout: Miami content for you!

- K. Constantine