tag:blogger.com,1999:blog-81186856503776463332024-03-23T03:14:29.872-07:00Fallout MiamiMika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.comBlogger32125tag:blogger.com,1999:blog-8118685650377646333.post-23253899868242293582019-04-06T01:50:00.001-07:002019-04-06T01:54:13.771-07:00New Fallout Miami Website<br />
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"Hi everyone, I want to announce that from now on all Fallout Miami Progress Updates will be posted on the new <a href="https://www.falloutmiami.com/">Fallout Miami website</a>. :)</div>
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<a href="https://www.falloutmiami.com/"><img border="0" data-original-height="600" data-original-width="800" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_4UTdljB9Q0zlGmi-XPsL__r08vyMzTTZv7WXWuOm8rFNXBpIYrxYtAbGfsu3Kv8PuZMzkCX8Z1QOoeX3-tq529lVPUyT2OyUxHtAVbCLvDDw8h0BDptmGGl7yExCRGcZWE_1X_ucu6t9/s400/Fallout%252BMiami%252BAnimated%252BWebsite%252BLogo.gif" width="400" /></a></div>
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Do not worry! Blogspot website will still stay active and keep the original old look, inluding all my personal projects related to Fallout and Skyrim modding. Decision to separate my personal blogspot, where I put all my modding stuff, from Fallout Miami as a "team project" will improve safety and avoid any potential legal action from Bethesda directed towards Fallout Miami that can impact entire team. Development team is now too huge to allow this kind of risk.</div>
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This change will not have impact on the future of the Fallout Miami, we are still working together on the same goal. :) Website change will only give me more freedom to improve and organize my personal blogspot how i like."</div>
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<span style="color: lime;">Thank you and with kind regards! -*/Mika999/*-</span></div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.comtag:blogger.com,1999:blog-8118685650377646333.post-10158005441997301972019-03-02T23:40:00.001-08:002019-03-02T23:40:56.177-08:00February Progress Update<div style="text-align: justify;">
The boys in the audio department continue to impress! Here’s another new track from Fallout: Miami’s ambient soundtrack!</div>
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Composed by <span style="color: lime;">George M</span>., Dreamer’s Delight will haunt players exploring Miami’s Maimon region. As the title suggests, this tune is associated with the Dreamers faction—animal mask wearing Luna junkies squatting in the pre-war university campus. Dorms, drugs and delirium, honestly not that different to how it was before the bombs.<br />
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Last month, we talked about the slavers of Sunshine Cove; this month, we’ll share some of the location’s history.<br />
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This sign, made by <span style="color: lime;">Trey Ramm</span>, will greet players who decide to visit the slaver citadel.</div>
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Before the bombs fell, Sunshine Cove was the Sunshine Hotel & Casino—a palace of luxury frequented not only by Miami’s wealthiest but also by people of prominence from around the world. Actors, musicians, fat cats of business of both legitimate and not. Hotel & Casino doesn’t just mean rooms and roulette tough, it would often also imply the involvement of the mob. The pearl in Miami’s oyster is no exception.</div>
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Back before the Great War, the Cubanos represented a tight-knit community of Cuban elites who has fled the Chinese backed communist revolution in their island home. With a combination of dealings both over and under the table, they took an opportunity to make hay where the sun shined and gained a controlling interest in the hotel while helping it reach the height of its popularity and prestige.</div>
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While the Cubanos partially managed the business directly, they left most of the responsibility in the capable hands of one Mr. Goodman, who made sure everything was running smoothly and ensured that even the hotel’s legitimate side made a tidy profit.</div>
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Then the bombs fell. Although Miami wasn’t hit directly, it was still affected by the chaos and riots common during apocalyptic events. While the criminal elements within the Cubanos would make sure that the Cuban-American community in Miami survives the end of the world, Mr. Goodman saw an opportunity to carve out his own slice of the Vacation Wasteland.</div>
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After some time, the Sunshine Hotel & Casino came to be known as Sunshine Cove, we’ll talk more about it next month! Concept art for Sunshine Cove was drawn by <span style="color: lime;">Sfaira</span>, our 2D art lead.</div>
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Okay, you’ve been teased long enough, it’s time to talk about that new gameplay feature!</div>
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As you know, the Vacation Wasteland plays host to many different factions, each with its own identity, goals and relationship to other groups. Fallout: Miami will feature a faction reputation system similar to the one seen in Fallout: New Vegas!</div>
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And what that means is that we also need some slick faction icons! Bruno Sathler & James O'Dwyer are responsible for the ones showcased in this monthly update, which belong to the Nuclear Patriots and a faction we haven’t yet talked about.</div>
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Our version of the faction reputation system will be slightly less involved than the one in New Vegas. While we are committed to making an experience that is as deep and interactive as possible, the smaller size and tighter scope of Fallout: Miami means that things won’t get as wildly divergent. Don’t worry though, your actions will still affect your standing with the different factions, opening or closing opportunities and affecting your own particular ending.</div>
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Now for your monthly dose of level design screenshots, courtesy of our lead level designer—<span style="color: lime;">StarCornet</span>. Oh, and we have some brand new palm tree, made by <span style="color: lime;">StarCornet</span> and <span style="color: lime;">Tyler Woods</span> (<span style="color: lime;">CoolestGuy</span>), our 3D Asset lead.</div>
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That just about wraps it up for February, but there’s one other thing before we say g’bye. Last month, we said we’d be releasing the Quad-barrel shotgun soon(™)... Well, it’s been delayed for a little bit, there are some kinks we still need to work out.</div>
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We didn’t want to leave you high and dry though, so we’re showing off the amazing animation work by <span style="color: lime;">Maksymilian Genewicz (MaxG3D)</span>!</div>
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With that out of the way, we just want to remind you that we’re always on the lookout for new talent! If you think you have what it takes to help us make Fallout: Miami a reality, submit your application. You’ll find a link to the form in the description.<br />
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See you next month!<br />
<br />Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com56tag:blogger.com,1999:blog-8118685650377646333.post-3874282469108168332019-02-06T10:30:00.002-08:002019-02-06T10:30:32.611-08:00January Progress Update<div style="text-align: justify;">
Welcome to the first Fallout Miami monthly update for 2019. We’re in for an exciting year, and, as development progresses, we’ll be introducing you to more of Miami’s factions, locations and characters. January has been a productive month for our team; we’ve done a lot of work behind the scenes since we shook off our hangovers. So let’s get this monthly update started!</div>
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Same as the last couple of months, we’re kicking off with a song!</div>
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Eluding Floods, composed and performed by Matthew Bertram and mastered by Engon, is a daytime ambient track that plays in Miami’s Flamingo region. It’s a hazy tune that perfectly compliments the husks of retirement homes, spas and department stores.</div>
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We alluded to it in the intro, so let me introduce you to the leader of a faction we’ve alluded to in the past.</div>
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This is Gabriel Goodman, de facto king of the slavers in the Vacation Wasteland. He is directly descended from the owner of the pre-war Sunshine Hotel and Casino, which is now the fortified slaver citadel of Sunshine Cove. Miami is a dynamic place that’s settled into the uneasiest of peaces, something Goodman and his subjects exploit to sustain their lifestyle, despite... recent difficulties.</div>
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The young slaver king is somewhat of a power-player, but his castle sits on shaky ground. Concept art for Gabriel Goodman was drawn by Elena Barbieri.</div>
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When you’re in the business of catching slaves, you need some way of making sure they don’t get out of line.</div>
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Slave collars are nothing new to Fallout, and they’ll be featured in Miami, where they’ll be operated by modified TV remotes, such as this one modeled by Pavel Nowski (quaz30). Players will be able to interact with the slave trade, either as a participant or opponent to it, being able to purchase slaves or raid slaver parties and free their captives. </div>
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We’ll be taking a more in-depth look at slavery in Miami in a later video.</div>
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Now it’s time we said hello to an old friend.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtcGiLhCqoH02D6jtHx5qphNcObYdtMbzGYmvqi6gqNiTwxm-idzkVNZRSXzX-1hrcpyl4ohfI0srR8GBXs9Jqb-PuqY78LojPnbyqtKomnSfr3wc6RQBQSAI5ljVtb5ps2rLDaPFN1d0g/s1600/JAN06.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtcGiLhCqoH02D6jtHx5qphNcObYdtMbzGYmvqi6gqNiTwxm-idzkVNZRSXzX-1hrcpyl4ohfI0srR8GBXs9Jqb-PuqY78LojPnbyqtKomnSfr3wc6RQBQSAI5ljVtb5ps2rLDaPFN1d0g/s640/JAN06.jpg" width="640" /></a></div>
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The Quad-barreled shotgun, heavily inspired by the Winchester Liberator, has been in the works for quite some time now, and we’re very happy to say that work on it is pretty much done!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq8Z__Mv-9PFqpZix7BQwgia9qKTHkSB-jQO69vLHt4dAiiTqWINtcN9npDqjdwcy8cMYznYI-_zHpdN1clIf-jtAHW6kBqDhBAQduq5r2D2Q8U9IbjKI4CEB8dFd5__AqPz73VFTcSruq/s1600/JAN07.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq8Z__Mv-9PFqpZix7BQwgia9qKTHkSB-jQO69vLHt4dAiiTqWINtcN9npDqjdwcy8cMYznYI-_zHpdN1clIf-jtAHW6kBqDhBAQduq5r2D2Q8U9IbjKI4CEB8dFd5__AqPz73VFTcSruq/s640/JAN07.jpg" width="640" /></a></div>
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You’ll actually be able to download it as a standalone weapon very soon. We’ll put the link in the description once it goes up, but you can also get notified by following us on Twitter or Instagram, or by joining our community Discord! You’ll finally be able to start living out your Nuclear Patriot fantasies!</div>
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This quad-barreled beast was modelled by LastFirefly, with textures by TorqueDigital & Dpillari, animations by Maksymilian Genewicz (Max3D) and sound effects by Nick Reedy (redBadger).</div>
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Before we say goodbye for January, we want to show off some new worldspace shots from Downtown and Flamingo.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcjQ6yu7jYaSCywCnx1SblzjCr3rxMUmB5VJ_mP8Ns3U0yywGccScibbMPSy9BxTz7H4Ff4MCA7SwjiCtK4QjMQrQBYTEGOygn61oosQqGNU2dVH0mxKAYcm6oNVW62i7Z1ezBSp1G7uPt/s1600/FOMiami_TES01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcjQ6yu7jYaSCywCnx1SblzjCr3rxMUmB5VJ_mP8Ns3U0yywGccScibbMPSy9BxTz7H4Ff4MCA7SwjiCtK4QjMQrQBYTEGOygn61oosQqGNU2dVH0mxKAYcm6oNVW62i7Z1ezBSp1G7uPt/s640/FOMiami_TES01.png" width="640" /></a></div>
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Each of Miami’s regions will have its own distinct theme and aesthetic, and it’s important for us to get it right visually, musically and narratively.</div>
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The areas in these screenshots were built by our Lead Level Designer, StarCornet.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR2djJsU5HejIYxiIUaLx1FstLhl-vfwpIZNCfvOoI8bw_4_KmGgorok1Xmf50g4frbA3xbELn6DzVku8NVJT0uxgjVypS3d4hN3mGJ67Ur-wAhk2xPrk53aZ3ii4rf5VZ6bVJdeAl4q4i/s1600/FOMiami_TES02.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR2djJsU5HejIYxiIUaLx1FstLhl-vfwpIZNCfvOoI8bw_4_KmGgorok1Xmf50g4frbA3xbELn6DzVku8NVJT0uxgjVypS3d4hN3mGJ67Ur-wAhk2xPrk53aZ3ii4rf5VZ6bVJdeAl4q4i/s640/FOMiami_TES02.png" width="640" /></a></div>
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Well, that’s all for 2019’s first Fallout: Miami monthly update! We’ll be back next month, so don’t forget the chocolate and flowers! </div>
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As always, if you think you have what it takes to help us make Fallout: Miami a reality, <a href="https://www.falloutmiami.com/recruitment">send us your application</a>.</div>
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See you next month!</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com251tag:blogger.com,1999:blog-8118685650377646333.post-43100818171255678382019-01-01T09:23:00.003-08:002019-01-01T09:23:31.749-08:00December Progress Update<div style="text-align: justify;">
Haaappy holidays, everyone! We’re back once again and just in time to give you some Fallout: Miami presents, in this monthly update for the month of December!
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This video will feature a familiar friend, a desolate place to do your holidays shopping in and something that we do not condone using… for legal reasons!</div>
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We wanted to share a song booming with inspiration with you, so you can hopefully take on 2019 with a great, new attitude!</div>
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‘Today I’m Facing the World’ has been composed and performed by none other than our Sound Lead <span style="color: lime;">Sergey Neiss</span>! It was sung by Garry Golden, a Pre-War sensation, and it will be surfing the Miami radio-waves, filling you with determination to take on anything… or anyone!</div>
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And here’s that familiar friend we mentioned! Our er… cute, little radparrot friend has become a real, tangible presence in Miami Beach! Along with its bulbous sores and bilingual features!</div>
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The 3D model was expertly designed by <span style="color: lime;">Penelope Tay</span>, also known as Ozeuth!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi64z1RyXgLGOciID8izIQAJ5Higd9e8xbXiPOuAqbSb1gw7MkfLiFMUbTraXepEBAlktGXWppXDW4PXG6F3fVAKxWHynE43IngfpKLh5Bd_2BjRpDFZjx800h7MYh36ia_DVp9Z94CAXZQ/s1600/RP02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi64z1RyXgLGOciID8izIQAJ5Higd9e8xbXiPOuAqbSb1gw7MkfLiFMUbTraXepEBAlktGXWppXDW4PXG6F3fVAKxWHynE43IngfpKLh5Bd_2BjRpDFZjx800h7MYh36ia_DVp9Z94CAXZQ/s640/RP02.jpg" width="640" /></a></div>
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It might seem scary to begin with, but this Super Duper Mart could be the place you’re looking for to get those last minute or even belated holidays presents!</div>
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This level has been designed by the incredibly talented <span style="color: lime;">Pavel Nowski (quaz30)</span></div>
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There have been rumours of who lurks within, but the only truth is that only the most desperate scavengers try their luck at the Super Duper Mart.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl1l3L7oTYQXMbGfj4zWAkJMC_bxg_Z3VAuEDNmrvOYJpeCiKwOxA3F2SptWcaJQq1yDpC-2L2Kfnv403NYEKjG3O7dvIGX2TJProMm_Gy3Bcv8v-YtBdVFvJWZ1QME6FTlRN525qZwV2o/s1600/SDM01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl1l3L7oTYQXMbGfj4zWAkJMC_bxg_Z3VAuEDNmrvOYJpeCiKwOxA3F2SptWcaJQq1yDpC-2L2Kfnv403NYEKjG3O7dvIGX2TJProMm_Gy3Bcv8v-YtBdVFvJWZ1QME6FTlRN525qZwV2o/s640/SDM01.jpg" width="640" /></a></div>
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Some of its shelves have been picked clean since the bombs fell, but really good loot always finds a way to remain unseen. It is worth noting that there are some entrepreneurial people in the Vacation Wasteland, aspiring to provide for… certain pharmaceutical needs.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnkyZftcV3wVmBV3ZjYSTDvJSioSxhrHAU1bQ_drClG0X7MiAP_6pCQ-4dVrCk6_2uYrDfQKIlhxJA00p4jbFfImUOdLGn5KcHQiWRop1BFw0ByJ3xWDZco0_A-JKWGBdVdQeLoa-EnBAY/s1600/SDM02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnkyZftcV3wVmBV3ZjYSTDvJSioSxhrHAU1bQ_drClG0X7MiAP_6pCQ-4dVrCk6_2uYrDfQKIlhxJA00p4jbFfImUOdLGn5KcHQiWRop1BFw0ByJ3xWDZco0_A-JKWGBdVdQeLoa-EnBAY/s640/SDM02.jpg" width="640" /></a></div>
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Onto the part of the video we would like to dub: “We don’t condone chem use in whatever post-apocalyptic wasteland you hail from. Please, don’t send the authorities in hopes of seizing our chem stash. It is purely rumoured and no factual evidence has ever been found.”</div>
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Now that we got that out of the way… ‘Push’ is one of the two drugs the Cubanos have injected into Miami’s chem usage circles. It is a highly addictive nasal-spray administered chem, with similar effects to that of other brain-activity boosting chems.</div>
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The 3D model was first worked on by Meysam and then wonderfully edited and put together by the awesome <span style="color: lime;">Trey Ramm</span>!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAc11HAfutfkuar7GoMDocJ6nVQ5mt2BhZ3iEvkJkKBLdtY9MN5xYsudYBwN54RSGz0EFu49gRqck4fcfgaOduXFfSqh5Woqs-dPAdxp093bznWOFtuT4lbZUT9yEJi94SBuxOsPqWLYP6/s1600/Push_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAc11HAfutfkuar7GoMDocJ6nVQ5mt2BhZ3iEvkJkKBLdtY9MN5xYsudYBwN54RSGz0EFu49gRqck4fcfgaOduXFfSqh5Woqs-dPAdxp093bznWOFtuT4lbZUT9yEJi94SBuxOsPqWLYP6/s640/Push_1.jpg" width="640" /></a></div>
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Lastly, we want to leave you with a friendly warning from your Miami Enclave: Don’t be a hero!</div>
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Or you’ll be the meal… This poster will be seen here and there in the Vacation Wasteland, as the Enclave’s foothold in Miami increases.</div>
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I’m sure a lot of you have taken down a mutie before, or claim to… but it’s in your best interest to listen to the future of America…</div>
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This fear-inducing poster was done by our amazing concept artist, <span style="color: lime;">Cynical Bounce</span>!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-62pmQtNs2yV1HeI1H4wAzD7mqS1_IdRl0u1SNZthyMPVHAV-T1RytgyAg47l600xmuqUYwNkt-8lxp4ANF51eyjEvnri2cC4FZQEaMCSAiprOw0skemMcVYLu5Ts6Vpu8z-7x3eLYhHt/s1600/EnclavePoster01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="599" data-original-width="403" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-62pmQtNs2yV1HeI1H4wAzD7mqS1_IdRl0u1SNZthyMPVHAV-T1RytgyAg47l600xmuqUYwNkt-8lxp4ANF51eyjEvnri2cC4FZQEaMCSAiprOw0skemMcVYLu5Ts6Vpu8z-7x3eLYhHt/s640/EnclavePoster01.jpg" width="430" /></a></div>
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Well, that’s all from us for now, folks, but we’ll be back next month with more Fallout: Miami content for you!</div>
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As always, if you think you have what it takes to help us make Fallout: Miami a reality, <a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP5VOImyuUdoptizVanVkDLtKTiGP_sGRuHDfFV4hFcPvrg/viewform">send us your application</a>.</div>
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See you next month and happy holidays! :)</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com34tag:blogger.com,1999:blog-8118685650377646333.post-73309283930255344562018-12-04T07:41:00.004-08:002018-12-04T07:44:03.775-08:00November Progress Update<div style="text-align: justify;">
Well, hello there! We’re back to give you some more Fallout: Miami goodness in this monthly update for the month of November.</div>
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We’ll be showing you some bits and pieces, but mostly, we are introducing a new faction in Miami, the Rovers. But before we get to that, here’s a little treat.</div>
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We wanted to share yet another track with you, taking you back to the Enclave presence in Miami with this kick-ass track.</div>
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It has been fittingly dubbed ‘Enclave Combat Theme’ and was composed by <span style="color: lime;">Adam Kallibjian</span>. It can be heard in those tense situations involving the remnants of Enclave, whatever side of the fight you might be on.</div>
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Onto a more light-hearted topic, the Rovers! The concept art we will be featuring has been done entirely by <span style="color: lime;">Sfaira</span>, surely the Rovers’ #1 fan. They are a pirate-themed minor faction making their home in Captain Squally’s Bar & Grill. There’s tons of cheesy pirate-puns potential here, but I make no promises about keeping them limited. Shall we get to it, mateys?</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Vrh1rli4iBglXskre8rjKC0TjBvyt4ws_DFm25jTn3B-u7adzqw7w4XiVCFwCo9znjAwcxg8U58cYJwSLNoI_Z6OuIii-nQjSlXZlu1T-n8vins5iXob0mM9RSztx1bBWHTyyjVG7wUA/s1600/RoversFaction_by_Sfaira.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="786" data-original-width="1600" height="314" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3Vrh1rli4iBglXskre8rjKC0TjBvyt4ws_DFm25jTn3B-u7adzqw7w4XiVCFwCo9znjAwcxg8U58cYJwSLNoI_Z6OuIii-nQjSlXZlu1T-n8vins5iXob0mM9RSztx1bBWHTyyjVG7wUA/s640/RoversFaction_by_Sfaira.jpg" width="640" /></a></div>
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The Rovers are subject to as much ridicule as respect, which is unsurprising considering how well they have fortified themselves and how prone they are to shows of strength. Recently however, as the Rovers continued to adopt the pirate-theme, the product of their hard-work and quick thinking might be in danger.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNGYmA7sVRXoQ-BqALnDuBn79qtPMicjv9EX4QTYaNnc3jRt_EkP1xdnYhdl-YwjGRMbsRx4JM3YreLLP8ijJgMBH8DhHPDIKewp_VXnkbYk2s-yIzeCc7QGQjNfN-AlJTh-RmwjqXTfU-/s1600/RoversFaction2_by_Sfaira.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNGYmA7sVRXoQ-BqALnDuBn79qtPMicjv9EX4QTYaNnc3jRt_EkP1xdnYhdl-YwjGRMbsRx4JM3YreLLP8ijJgMBH8DhHPDIKewp_VXnkbYk2s-yIzeCc7QGQjNfN-AlJTh-RmwjqXTfU-/s640/RoversFaction2_by_Sfaira.jpg" width="640" /></a></div>
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Meet the de jure leader of the Rovers, Captain Billiam. This young but fearless boy is supported by his uncle but not many more. The crew has spread whispers of mutiny, as they wish to to remain safe and comfortable in their stead, but Billiam aspires to scour the wastes and picking fights with menacing foes and creatures. The pirate life is not for everyone, but most of the crew embrace the costumes, accents and… puns. Regardless of that, what kind of pirate would fare the wasteland without their iconic companions?</div>
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First off, we have the Radparrot! This adorable little bird has obviously been hit pretty bad by radiation, but what you don’t know, is that it can speak five different languages--wait, before you make it canon, we’re kidding. Fluent only in Spanish and English.</div>
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Lastly, any enviable swashbuckler needs a proper sword, and the Rovers wield theirs with cunning! We are sure you all will be able to make your enemies walk the plank by brandishing this slick weapon. But before we move on, credit where credit is due: this was expertly made by <span style="color: lime;">Valen ‘Robin’ Bae</span>!</div>
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We are now going to showcase another slice of Miami, with some level design done by <span style="color: lime;">Pavel Nowski</span>. He has helped create our-very-own radio station!</div>
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This dark and gloomy place is home to the ironically vibrant songs that fill Miami’s radio-waves! You will be able to sit down and relax by the beach, listening to some Caribbean-flavoured tunes or keep the sun-bathing ghouls away with other… sharp songs. The Miami Wasteland Radio Station is filled with many interesting things, and it will be up to you, to find out what lies within!</div>
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Oh, did you think a combat theme was all the Enclave content you were getting today? Nuh-huh. <span style="color: lime;">Tyler ‘Cooler’ Woods</span> and <span style="color: lime;">MrColonelMustard</span> have been hard at work to bring you an <a href="https://www.nexusmods.com/fallout4/mods/36228?tab=description"><b style="background-color: black;"><span style="color: #eeeeee;">Enclave Mod for Fallout 4</span></b></a>!</div>
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This beauty of a project includes an original location: an Enclave base riddled with backstory and lore about the existence of an Enclave cell in Boston’s Glowing Sea and... its Miami counterpart! Not only will you be able craft Enclave-themed furniture after fully exploring the location, you might be the proud new owner of a Colonel outfit. Snazzy!</div>
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The base outfit model was designed by <span style="color: lime;">Nuldel</span>. <span style="color: lime;">Torquedigital</span> did the base mesh work on the Enclave barricades and <span style="color: lime;">Tyler ‘Cooler’ Woods</span> and <span style="color: lime;">MrColonelMustard</span> did the asset work and level design respectively!</div>
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Well, that’s all from us for now, folks, but we’ll be back next month with more new Fallout: Miami content for you!</div>
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See you next month!</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com22tag:blogger.com,1999:blog-8118685650377646333.post-64937348796492538722018-10-31T10:28:00.001-07:002018-10-31T10:28:44.971-07:00October Progress Update<div style="text-align: justify;">
Hey there! We're here to haunt you with the Fallout: Miami monthly update for the month of October.</div>
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Try as we might, we just couldn’t find a way to make everything about this month’s update spooky, there’s just something about the beach you can’t run away from.</div>
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That being said, we’ve certainly done our best to curse this video with as much creepy content as possible, and what better way to kick it off than with a chilling ambient track.</div>
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Rusty Oasis was composed by <span style="color: lime;">George M.</span> and can be heard while exploring Meridian—Miami’s industrial zone, home to abandoned equipment and the husks of once-bustling plants and factories.</div>
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On to a similarly terrifying topic—what would scary season be like without horror movies? Don’t answer that—a rhetorical question.</div>
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The Bog Lord movie poster was drawn by <span style="color: lime;">Stanislav Dikolenko</span>. </div>
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Given that the bombs fell in late October, people in pre-war Miami would surely have been enjoying their fair share of scares. </div>
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We think that there ain’t nothing more fitting for our setting than a good old-fashioned swamp monster flick!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktMbK00T0boTGytENnb9cVT0-ZSo8fSQKgo6ZW044D2fDvuFGCvkaVOuasDaHgJ19O3zesYEXysaQ82GopA4Bvlku-4noul11LHVqgHQZQNG-EYuCudgH_wzzFeXEyiFcs1yTwdr1qkxN/s1600/horrormovie.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1078" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktMbK00T0boTGytENnb9cVT0-ZSo8fSQKgo6ZW044D2fDvuFGCvkaVOuasDaHgJ19O3zesYEXysaQ82GopA4Bvlku-4noul11LHVqgHQZQNG-EYuCudgH_wzzFeXEyiFcs1yTwdr1qkxN/s640/horrormovie.png" width="430" /></a></div>
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If you’re feeling stretchy, you could try to tie this next bit of content to horror movies somehow—we’re talking about swimsuits!</div>
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All of this colorful women’s beachwear comes courtesy of <span style="color: lime;">Adam Doyle</span>.</div>
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While you might not find many characters strutting their stuff in 2077’s hottest swimsuits and bikinis, you’re bound to encounter some Ghouls still wearing the same things they were 200+ years ago, which the player will also be able to acquire and use. Just do yourself a favor and give it a good a wash first.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5_h4HrnoiPWMv6kfcS7q8cyfAfjIhyMfIfvxO-_nnX7JYPs8o_mYrgiCEW6v2oelCteNEdcXthSOS8Dyq3yAuppAMLzbIyi3qxMKfvFada-NGlQTcVhr_BHoyziuuqFT1OuU5JQczDHfq/s1600/female_swimsuits1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5_h4HrnoiPWMv6kfcS7q8cyfAfjIhyMfIfvxO-_nnX7JYPs8o_mYrgiCEW6v2oelCteNEdcXthSOS8Dyq3yAuppAMLzbIyi3qxMKfvFada-NGlQTcVhr_BHoyziuuqFT1OuU5JQczDHfq/s640/female_swimsuits1.jpg" width="640" /></a></div>
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Next, we have something that we’re sure you’re all expecting to see in Miami—Speedboats!</div>
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Although they won’t really be functional in gameplay terms, boats like these are necessary for the identity of our mod. Not only are they a key part of the aesthetic, they also serve a worldbuilding purpose. The Cubanos use them to transport various goods and as a way to get to the mainland from their home in the Bayshore district of Miami Beach.</div>
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The speedboat and its variants were made by <span style="color: lime;">Trey Ramm</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm9z65d6KXw68DUHovHff_MLyKdKlJkyQROi-fOMt1YLOs0XpkbuMu_dxElm4hABEQqsnen2rbPjtRbMCJr4P0l-hOKy9NGzGSrclisR_aTNmBtOpoLIM-hPPKWGEJVWGI5Rtw8ogdTmpZ/s1600/speedboat.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm9z65d6KXw68DUHovHff_MLyKdKlJkyQROi-fOMt1YLOs0XpkbuMu_dxElm4hABEQqsnen2rbPjtRbMCJr4P0l-hOKy9NGzGSrclisR_aTNmBtOpoLIM-hPPKWGEJVWGI5Rtw8ogdTmpZ/s640/speedboat.jpg" width="640" /></a></div>
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Back in January, we showed off a 3D model of a sailfish made by <span style="color: lime;">Pupcheco</span>.</div>
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It took a minute, but we’re finally happy with the texture. This won’t be a creature you’ll encounter in Fallout: Miami, but it will be something you see as a decoration in various seaside diners.</div>
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The sailfish texture was made by newcomer to the team—<span style="color: lime;">Dorian Pillari</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb0sruE9ApPWrBLCZj60ESlbupTkLv60TXlsV3WTClKOiksX0RWHWfhGwhv4Ct4XCgOV-qacGlXI2Kot1FS_uSqskg3Yz-yGtiMY_2vHngFUh8NFcGYZQC_n_aaNj2vF6AYM3UdcgNMjA6/s1600/sailfish.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1063" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb0sruE9ApPWrBLCZj60ESlbupTkLv60TXlsV3WTClKOiksX0RWHWfhGwhv4Ct4XCgOV-qacGlXI2Kot1FS_uSqskg3Yz-yGtiMY_2vHngFUh8NFcGYZQC_n_aaNj2vF6AYM3UdcgNMjA6/s640/sailfish.jpg" width="640" /></a></div>
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And, last but not least, our big Spooktober reveal—the Snapjaw!</div>
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This crocodilian monster can be found in Miami’s more overgrown areas and is considered to be the most dangerous predator in the Vacation Wasteland and the surrounding swamps. Locals tell stories about how they swallow children whole and drag brahmin away at night. </div>
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The Snapjaw is based on <span style="color: lime;">Hopper31</span>’s Gatorclaws Revamped from the Fallout 4 Nexus, with mesh edits by <span style="color: lime;">Tyler Woods</span> and new textures by <span style="color: lime;">Dpillari</span>.</div>
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Fallout: Miami was going to use the Gatorclaws from Nuka World originally, something a lot of you have asked us about. Since we now have our own marshland apex predator, that’s no longer the case, and we’re really happy to finally show it to you guys.</div>
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That’s all from us for now, folks, but we’ll be back next month with more new Fallout: Miami content for you!</div>
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<span style="color: lime;">- K. Constantine</span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com16tag:blogger.com,1999:blog-8118685650377646333.post-58815630520816481682018-10-01T11:08:00.000-07:002018-10-11T11:39:48.458-07:00September Progress Update<div style="text-align: justify;">
Summer might be saying goodbye, but we’re still around and we’ve got another Fallout: Miami progress update for you. This one’s going to be a bit more lighthearted, we’re not sharing too much new lore in September, just some fun stuff we think you’ll enjoy.</div>
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It’s been a hot minute since we’ve shown you a new song, but our audio team has been hard at work and it’s about time we showcase a bit of what they’ve been up to.<br />
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This new ambient track, titled Sunburn Memories, can be heard while exploring the white, sandy beaches of Miami’s Atlantic coastline.</div>
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As the title suggests, it evokes hot summer days long past. You can listen to it right here on our YouTube Channel. Sunburn Memories was composed by <a href="https://illuminatedpaths.bandcamp.com/album/underwater-sunset">Matthew Bertram</a> and mixed by <a href="https://soundcloud.com/officialengon">Engon</a>.</div>
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Sticking to themes of summer and sides of our project we haven’t talked about in a while—we have a new issue of Miami Mornings to showcase. This one is all about the beach and will come with an appropriate sunlight based perk. We’ll talk more about that once we’ve shown you all five issues of the magazine. The cover was illustrated by <a href="https://www.facebook.com/lauraescoinart/">Laura Escoin</a>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfzF-wIfRHpOsInTkF6FPGZl2hy8XSsltpbs5FlGFO_oa2O7uw7GbVLwNm7GLXRS39Qyw8L3lCikGSA4XyGzek1zaP1bWRNpr7q1ZxjR6OblDijX0Ycs3YsejusZ0UFWSri-NGJOsNBArJ/s1600/magazine.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1024" data-original-width="798" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfzF-wIfRHpOsInTkF6FPGZl2hy8XSsltpbs5FlGFO_oa2O7uw7GbVLwNm7GLXRS39Qyw8L3lCikGSA4XyGzek1zaP1bWRNpr7q1ZxjR6OblDijX0Ycs3YsejusZ0UFWSri-NGJOsNBArJ/s640/magazine.png" width="497" /></a></div>
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Now for something that never fails to excite—a new weapon! Sometimes, you need to look sharp. Sometimes, someone says the wrong thing and needs to be taught a lesson. A straight razor is a versatile tool fit for any occasion. And if a clean shave or a deep cut just isn’t enough for you, you can always spice things up with some poison or a serrated blade. The one on the far right is a unique variant for when you can’t stand any more blade puns and just want to get to the point. This weapon was made by <a href="https://www.artstation.com/idamian">iDamian</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLbVLB8dfVsxQqBo34AESy9AqL_WbBTZgGXqFSh_Kbj-YRyQuPpFXmb1VN58xjl3pqREDiTPtpfnUhxKyWL1eW3HEi0VdX7vb0vX6rzr06_lSn4UA2yTDK7wzI9mEh7TKwFMafA-jN_qZj/s1600/razor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLbVLB8dfVsxQqBo34AESy9AqL_WbBTZgGXqFSh_Kbj-YRyQuPpFXmb1VN58xjl3pqREDiTPtpfnUhxKyWL1eW3HEi0VdX7vb0vX6rzr06_lSn4UA2yTDK7wzI9mEh7TKwFMafA-jN_qZj/s640/razor.jpg" width="640" /></a></div>
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We dedicated last month’s update to the Enclave and showed off some of their equipment. Since Fallout: Miami follows up on the events of Fallout 3 and features the Enclave as one of the main factions, we need to bring back a lot of their arsenal.</div>
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You might remember the automated turrets from the Capital Wasteland, they’ll be making an appearance in Miami as well. While we are certainly working on new stuff for the Enclave, it’s important for us to include things that are iconic and memorable. The floor-mounted automated turret model was made by <a href="https://sketchfab.com/CoolerThanCoolestGuy">CoolestGuy</a>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzBLsRl1YEZrzKVTisvCGSRu4GEQPB9dbNQHgywhUDVtqyK4nKVz19KZ7lk613CQ8KQaPmTjm6AMSukvOAxbbs4JZAaMK9wdH-7Q_MtCWsaxax2Z9S-SOHUviyf0ScLYOLAgrPhsRzl3x0/s1600/turret.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzBLsRl1YEZrzKVTisvCGSRu4GEQPB9dbNQHgywhUDVtqyK4nKVz19KZ7lk613CQ8KQaPmTjm6AMSukvOAxbbs4JZAaMK9wdH-7Q_MtCWsaxax2Z9S-SOHUviyf0ScLYOLAgrPhsRzl3x0/s640/turret.jpg" width="640" /></a></div>
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Speaking of last month’s progress update and Enclave equipment, <a href="https://www.artstation.com/mipply">Mipply</a> has finished the texture for the armored vehicle. </div>
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Some of you noticed that the design is a little different from what you would expect for a piece of pre-war military hardware. The reason for that is that this isn’t, strictly speaking, pre-war military hardware, though we understand how the paintjob might give that impression. We’ll talk more about the design and lore behind it in the future.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcwMcAIV9iyMO8DGZLUrS2Drgf-MIUIegmKl0Bp_Z5gjQgiuGIWNVfZiBjgW5g4VxSFyjESQWPOtzFNho-naHTzOTsNbOVEpWExxn0zyyGRFlQJ4hJNQ-dLIwJgAySp0AuXDXmbz20V_14/s1600/car2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcwMcAIV9iyMO8DGZLUrS2Drgf-MIUIegmKl0Bp_Z5gjQgiuGIWNVfZiBjgW5g4VxSFyjESQWPOtzFNho-naHTzOTsNbOVEpWExxn0zyyGRFlQJ4hJNQ-dLIwJgAySp0AuXDXmbz20V_14/s640/car2.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Q-tS_Qgh8fPW3nOd2s77u5i0AZzcETJxVHSUixYuqJT5exuTIBybwP5U12GmxKL_U02xYUmkN_QCf_KSqt5VgDJv2qbtuQLlURw1p1ovl-pkQTLuqwFOvu0nJ8fCRuyLcJ2nIeXwE8g4/s1600/car3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0Q-tS_Qgh8fPW3nOd2s77u5i0AZzcETJxVHSUixYuqJT5exuTIBybwP5U12GmxKL_U02xYUmkN_QCf_KSqt5VgDJv2qbtuQLlURw1p1ovl-pkQTLuqwFOvu0nJ8fCRuyLcJ2nIeXwE8g4/s640/car3.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnrr6p0SegmSf6NfBcfjz18lBjtq-w0eA8uQDKVd8CvP_m5iApVgTTkgvR23L2jYQfXk5VmRgBULohxIt495EmAJitqNfBzgv1eMbko-uYV3B6ba8W9raOIa5FFkJjdQ8yue7w69e6IBCs/s1600/car1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnrr6p0SegmSf6NfBcfjz18lBjtq-w0eA8uQDKVd8CvP_m5iApVgTTkgvR23L2jYQfXk5VmRgBULohxIt495EmAJitqNfBzgv1eMbko-uYV3B6ba8W9raOIa5FFkJjdQ8yue7w69e6IBCs/s640/car1.jpg" width="640" /></a></div>
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Last but not least, we have a fan-submitted idea that we liked so much that we just couldn’t ignore it.</div>
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BlijeKoffie suggested a lifeguard Protectron on our community Discord. We liked the idea and, let’s be honest, what’s Fallout without some wacky robots, so we’re going to go ahead and make it. Well, more of a lifeguard’s assistant Protectron, we don’t see them being very agile swimmers...</div>
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It’s just concept art for now, but expect to see progress on it in the future. This one was also drawn by <a href="https://www.facebook.com/lauraescoinart/">Laura Escoin</a>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLbngQC39I7r9Uhlo5H-Ymjq3VrCE8Dj5S01oP85h3jHwWhF0GhjgS8ukH6CBGV6Kb5HBy6WcJ-E1KWZ-tPNxkdClrTzyAy54yEbp3_B6OvxF5oXse2Gw6EONwFTbQUHGmHUnQf0gHuC9V/s1600/bot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLbngQC39I7r9Uhlo5H-Ymjq3VrCE8Dj5S01oP85h3jHwWhF0GhjgS8ukH6CBGV6Kb5HBy6WcJ-E1KWZ-tPNxkdClrTzyAy54yEbp3_B6OvxF5oXse2Gw6EONwFTbQUHGmHUnQf0gHuC9V/s640/bot.jpg" width="640" /></a></div>
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That’s all for this month. Before we sign off, we just want to congratulate our friends over at the Fallout 4 New Vegas team on the release of their video showcasing character creation and the first few moments of the game. Keep up the great work, guys!</div>
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As always, if you want to help us make Fallout: Miami a reality, <a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP5VOImyuUdoptizVanVkDLtKTiGP_sGRuHDfFV4hFcPvrg/viewform">send us you application</a>. See you next month!<br />
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- K. Constantine</div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com150tag:blogger.com,1999:blog-8118685650377646333.post-22082612897350289932018-08-31T01:01:00.003-07:002018-10-11T11:40:06.382-07:00August Progress Update<div style="text-align: justify;">
Hi. This is going to be the first Fallout: Miami Monthly Update also available on our YouTube channel! Check it out:</div>
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Before we get to the new content, we just want to say a big “THANK YOU” from the bottom of our hearts. You guys watched our trailer more than five million times, it honestly left us a little speechless. We couldn’t be more grateful for all the interest and love you’ve shown for our project. It’s given us a lot of motivation, and we’ll do our absolute best to live up to the promise and deliver on the potential of a post-nuclear vacation wasteland.</div>
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Speaking of the trailer, a bunch of you really latched on to the stinger after the title card, so we’re going to shine some light on that. We won’t be taking a deep dive just yet, but this month we’re talking about the Enclave.</div>
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When adding a faction with such a well-defined aesthetic, it’s important to have the proper set dressing. Barricade by <a href="https://www.artstation.com/torqued">TorqueDigital</a> and the rest by <a href="https://www.artstation.com/cooler-than-coolest-guy">CoolerThanCoolestGuy</a>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_l7Uf58AgUX3IvzT-2b3JrfWl2C6jo8PCl10WhrJzOfME95d4bqU441DFfhEVm8WPnkz8YZHpG8iTScl0AX-bhiYVpxvb1hxQ68tdW7VCWvZkruC6637CfmlU27amGKexiiBJ5iggoeSA/s1600/barricade1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_l7Uf58AgUX3IvzT-2b3JrfWl2C6jo8PCl10WhrJzOfME95d4bqU441DFfhEVm8WPnkz8YZHpG8iTScl0AX-bhiYVpxvb1hxQ68tdW7VCWvZkruC6637CfmlU27amGKexiiBJ5iggoeSA/s640/barricade1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizWbMk08LXQW3dQUJ__9HFjsfeGE3k_JvL18kBLKXrqK_MWcQGzWK_msAJmC3vfwEVfJNYiWpn1lVSK7UdWv8YlQIxdijYy7vHd35A2XPQqRcjJQ691aIHr4ZrhwmIBtnwwFBdKRmv6sCb/s1600/barricade3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizWbMk08LXQW3dQUJ__9HFjsfeGE3k_JvL18kBLKXrqK_MWcQGzWK_msAJmC3vfwEVfJNYiWpn1lVSK7UdWv8YlQIxdijYy7vHd35A2XPQqRcjJQ691aIHr4ZrhwmIBtnwwFBdKRmv6sCb/s640/barricade3.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7thRS4vYJ8JbUzjzFTkO2f9YhcJd-VZjKSoPaNfkXL2WYu82QbaSCWnqTb_gJNscMW46nJGzKlA8geweeXaKL4QGzjNgMjViSzvtNSzxxO7OrPr5L3orLInDKXak8hPClVAmDrwpaZj6W/s1600/tablechairs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7thRS4vYJ8JbUzjzFTkO2f9YhcJd-VZjKSoPaNfkXL2WYu82QbaSCWnqTb_gJNscMW46nJGzKlA8geweeXaKL4QGzjNgMjViSzvtNSzxxO7OrPr5L3orLInDKXak8hPClVAmDrwpaZj6W/s640/tablechairs.jpg" width="640" /></a></div>
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As you may have heard, Fallout: Miami is a new adventure for the Sole Survivor, which means it takes place in late 2287, a full decade after The Battle of Raven Rock. That’s important, but we’ll have to take a few steps back if we want to find out how they got to Miami.</div>
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A couple of years before the destruction of Raven Rock, the Enclave dispatched a team to Miami Beach. Their objective — recover a pre-war military installation with vast computational power and establish a permanent Enclave presence in the region. Although this detachment wasn’t particularly numerous, it was certainly diverse — everything from high-ranking officers to cadets and civilians.</div>
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After Raven Rock fell, this somewhat underequipped base was left isolated, unable to contact any other Enclave remnants. It’s been ten years since then, but we’ll leave that juicy lore for another time.</div>
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And here’s a work in progress of a versatile armored vehicle you can expect to see at various locations. Power Armor is all fine and good, but sometimes you need to fight wheels with wheels. We’ll talk more about it in the future. Model by <span style="color: lime;"><a href="https://www.artstation.com/mipply">Mipply</a></span>. (No, you won’t get to drive it. Yeah, we’re bummed out too, it’s Fallout, drivable vehicles just don’t work too well in this engine)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfZXEKNkIlDU1sCXo7EsEt32gW682PL__GI9oS_fEammgT60WkHs1s2psmYLYwmZMkyKsDN9pzuA-hLE-Qd4kJNnGl7Bt62KD2dW1E2Als7hAdcE5OgpI4Qe9-WUb4DxgIXDXj0IAt-ud-/s1600/car1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfZXEKNkIlDU1sCXo7EsEt32gW682PL__GI9oS_fEammgT60WkHs1s2psmYLYwmZMkyKsDN9pzuA-hLE-Qd4kJNnGl7Bt62KD2dW1E2Als7hAdcE5OgpI4Qe9-WUb4DxgIXDXj0IAt-ud-/s640/car1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGh29LhChHrbko-eMeSVvs4BJti1tMixdVPAKRD6meyerkhc_HPzM4MPGRydZ6fMSiZl-Dx7561cEHjGC5BflUK-FSXzZ-_obaAOyKwLRo4517Muz5cX0duh_JZ5dmIjEp7r3rvYoWw_Wt/s1600/car3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGh29LhChHrbko-eMeSVvs4BJti1tMixdVPAKRD6meyerkhc_HPzM4MPGRydZ6fMSiZl-Dx7561cEHjGC5BflUK-FSXzZ-_obaAOyKwLRo4517Muz5cX0duh_JZ5dmIjEp7r3rvYoWw_Wt/s640/car3.jpg" width="640" /></a></div>
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Time for something a little more personal, let’s talk characters. And who better to start with than the current CO — Colonel Magnus, concept art by <span style="color: lime;"><a href="http://qsy-draws-a-lot.tumblr.com/post/174261369837/regular-tough-gal-ezee-posing-in-front-of-an-old">Qsy</a></span>.</div>
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The burden of command is a heavy one, even for an experienced officer. The rock-solid image of the dependable commander is just as often a facade as it is a foundation. In the case of Colonel Magnus — it’s a little bit of both. Driven, loyal to the cause, able, and stretched thin as a rail, he does everything he can to keep his ship on course. The responsibilities are many, the quiet moments few, and he has to somehow find time not only to command this operation but to also be a father. Getting some sleep wouldn’t be bad either…</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Gh-7x6TdT82EhWtye6xLeLp0gEz2Bi99NFlbYSUrFPTEpv2vLjLjy0_-1dJ0mDEStif7RDxqA_lXdjsLIaUhZQn3PZSnRRflp99JsZMkOnHzh84y3_iV2dR2yjUdbMfqFlEm6mFdDcu7/s1600/magnus.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7Gh-7x6TdT82EhWtye6xLeLp0gEz2Bi99NFlbYSUrFPTEpv2vLjLjy0_-1dJ0mDEStif7RDxqA_lXdjsLIaUhZQn3PZSnRRflp99JsZMkOnHzh84y3_iV2dR2yjUdbMfqFlEm6mFdDcu7/s640/magnus.jpg" width="640" /></a></div>
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Seeing as the Enclave are a main joinable faction in Fallout: Miami, it makes sense for there to be a companion. Let me introduce you to Captain Killian Beckett, concept art by <span style="color: lime;"><a href="https://www.artstation.com/cynicalbounce">CynicalBounce</a></span>.</div>
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Let me ask you this — what happens when a man loses everything except his mission? Family, loved ones, certainty in what tomorrow will bring? He has a choice — lose himself in his purpose or hold on to the hope of a brighter future and just work towards it. Captain Beckett took the latter path. A model soldier and citizen in many ways, Killian just tries to do his job as best he can. Although he might not always agree with his orders or the way the Enclave intend to achieve their ultimate goal, he remains loyal and believes in the dream of rebuilding the United States of America. He doesn’t let the bitterness and doubts get to him; a cold beer, someone to talk to, and clear objectives are all he needs.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr3OPkqjinRx0YpW7fW_e3gELgnCN1upI7hQPyna8UrmuylyEkIPj-L2KycM9wPs25CAeyUrXofSt0t7m7qtNey6UVR9l9elUmp9Z9acO6im3zsTVJLgs8RsHncTxV0RHYw_7KKwbTv34m/s1600/killian.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1068" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr3OPkqjinRx0YpW7fW_e3gELgnCN1upI7hQPyna8UrmuylyEkIPj-L2KycM9wPs25CAeyUrXofSt0t7m7qtNey6UVR9l9elUmp9Z9acO6im3zsTVJLgs8RsHncTxV0RHYw_7KKwbTv34m/s640/killian.jpg" width="640" /></a></div>
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Before we say sayonara for August, a quick “thank you” to the community for contributing translated subtitles for our trailer, which is now available in Czech, French, Korean, Portuguese, Russian, and Spanish. Thanks, guys!</div>
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As always, if you think you’ve got what it takes to help us make Fallout: Miami a reality, <a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP5VOImyuUdoptizVanVkDLtKTiGP_sGRuHDfFV4hFcPvrg/viewform">send us your application</a>! See you next month!</div>
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<span style="color: lime;">- K. Constantine</span></div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com333tag:blogger.com,1999:blog-8118685650377646333.post-19177653241544212642018-07-03T11:41:00.000-07:002018-10-10T12:32:03.960-07:00June Progress Update<div style="text-align: justify;">
Enjoying the summer heat? Let’s have a quick and refreshing Fallout: Miami progress update.</div>
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What happens when a golf course goes untended for 200 years? It gets a bit wild. Nature has reclaimed a sizable chunk of Miami beach. Instead of a round of golf, expect more of a swampy jungle experience. Here’s an ambient track that will haunt you while you explore the overgrown golf course. Composed by newcomer <span style="color: lime;">Octopus Rage</span>.</div>
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We showed off the various citrusy flavors of Pop & Chill last month and we’re sticking to that theme with this one. Enter Florida’s state fruit, and our new consumable—the orange. Photogrammetrized by <span style="color: lime;">Carlos Faustino</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJAaZ9kVCpTSu7VoXMzkLlH6B_daOdHeSPQF2w3HezV62bi1Eqbe4thPo92_vea0WW5HsXtl7wk-65lS1bKFGrzThODOnkjpBeTcINbzCVfl28ijkc2qpzFrcuGRAGQSBZzYVq7q4Hm09i/s1600/orange.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJAaZ9kVCpTSu7VoXMzkLlH6B_daOdHeSPQF2w3HezV62bi1Eqbe4thPo92_vea0WW5HsXtl7wk-65lS1bKFGrzThODOnkjpBeTcINbzCVfl28ijkc2qpzFrcuGRAGQSBZzYVq7q4Hm09i/s640/orange.png" width="640" /></a></div>
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We know you like new toys, so here’s one that goes bang with a flash. <span style="color: lime;">Coolest Guy</span> has got you covered when you absolutely, positively have to blind and deafen every raider in the room.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh0Hd2kVJ2hIoP9rzPEwutP563Y-GO_n09V2t6j-h4XoQQ9e82WOO-3nZLxwbgZrlOdzfi5Sbyhx8xCbzmxOlp7RvAUg8mtNLn0CXuLavDh2tjrOQ89d0Q_tVa8PfhZ4-2gUW14S5GFF5f/s1600/flashbang.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh0Hd2kVJ2hIoP9rzPEwutP563Y-GO_n09V2t6j-h4XoQQ9e82WOO-3nZLxwbgZrlOdzfi5Sbyhx8xCbzmxOlp7RvAUg8mtNLn0CXuLavDh2tjrOQ89d0Q_tVa8PfhZ4-2gUW14S5GFF5f/s640/flashbang.png" width="640" /></a></div>
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Like I said, we’re keeping it short but sweet. For your monthly dose of ingame screenshots, we have a new location on the Fallout 4 map—North Weymouth. A quiet little town, population zero, is the place where the Sole Survivor’s new adventure begins.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigV56n1agKHOpFL8D8a1C6-1YvBM0mO7k2F-05kqQxN-ncvXkWIJSCPMK9E7CDWaFbq3-my28PZT1BjN8oei9NJ5bbgdNGY1JS0b63KEX7zYg9d1Pz_hC8FoJNJghwJdo1FPEEkhnqKK0R/s1600/screenshot1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigV56n1agKHOpFL8D8a1C6-1YvBM0mO7k2F-05kqQxN-ncvXkWIJSCPMK9E7CDWaFbq3-my28PZT1BjN8oei9NJ5bbgdNGY1JS0b63KEX7zYg9d1Pz_hC8FoJNJghwJdo1FPEEkhnqKK0R/s640/screenshot1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlVdNt_yShQl7nq7RFoIy4JSkA3C2G4o2DuXpU4WMcDLZ7Ls6ySHtUijcCdiH2OXltbo8efckEJjz-CvaGzIhtseSOq-RORmkEbQrM0F775ao1hgrvvRoPS_pxyVlI9pdyiiK4EcPonP6S/s1600/screenshot2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlVdNt_yShQl7nq7RFoIy4JSkA3C2G4o2DuXpU4WMcDLZ7Ls6ySHtUijcCdiH2OXltbo8efckEJjz-CvaGzIhtseSOq-RORmkEbQrM0F775ao1hgrvvRoPS_pxyVlI9pdyiiK4EcPonP6S/s640/screenshot2.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1d6DjYuzo91UmCAEtal8N5be2IkzWpTMNr-8V5V_DU0SuZapTZpN5iG5C2vtcKMLodu7ac3bOXM3rooIBuD3Gq8RmXw0Wrx0B7cbpBnmcoC5OYW9rB82peDyoKera4wva-pt344oaKIiv/s1600/screenshot3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1d6DjYuzo91UmCAEtal8N5be2IkzWpTMNr-8V5V_DU0SuZapTZpN5iG5C2vtcKMLodu7ac3bOXM3rooIBuD3Gq8RmXw0Wrx0B7cbpBnmcoC5OYW9rB82peDyoKera4wva-pt344oaKIiv/s640/screenshot3.jpg" width="640" /></a></div>
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Don’t forget to drop by <a href="https://discordapp.com/invite/DzdW7ya">our community Discord</a> if you want to get in touch, and if you think you have what it takes to help us make Fallout: Miami a reality, send us your application. We’re currently looking for 3D asset artists, level designers, animators and programmers.<br />
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<div style="text-align: right;">
<span style="color: lime;">- K. Constantine</span></div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com14tag:blogger.com,1999:blog-8118685650377646333.post-70535458778847883362018-06-01T07:36:00.000-07:002018-06-01T07:36:02.163-07:00May Progress Update<div style="text-align: justify;">
Summer is here, there, everywhere! How about a chill, refreshing Fallout: Miami monthly update, just the thing to cool off with before the gaming industry heats up in June.</div>
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Little bit of a preface—we’ll be revealing one of the various groups you’ll encounter in the vacation wasteland, a tribe specifically, one that lives on the beach. As with any thematically distinct location, you want to have some fitting music, and <span style="color: lime;">Sean “Accidental Aggro” Battista</span> has provided just that. This track will play in a village known as The Bungo.</div>
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Before we talk about the tribe, let’s take a cool minute to appreciate <span style="color: lime;">Nathaniel W.</span>’s wonderful work on the citrusy Pop & Chill, Miami’s signature drink. Hope you like lemon, orange and lime! Original concept by <span style="color: lime;">Penett</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn_Y1EFR3VKONJHSoVBm3MBIN_A63lgSFwM0Y4IBXA-TxhT2YLdn25Z2O4x-jjPDOYc863PEjwR4bVRuDTbE4P7Hq6Ek4QFXwU8fEhlxVUqE0lnSBtyXw5DhxVTAd0GcXh-Wgkkh8ob75x/s1600/pop%2526chill.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjn_Y1EFR3VKONJHSoVBm3MBIN_A63lgSFwM0Y4IBXA-TxhT2YLdn25Z2O4x-jjPDOYc863PEjwR4bVRuDTbE4P7Hq6Ek4QFXwU8fEhlxVUqE0lnSBtyXw5DhxVTAd0GcXh-Wgkkh8ob75x/s640/pop%2526chill.jpg" width="640" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK3TU6VVNPcNgqjOpNDOQ2S4AwN4YP-c8zqBHSbW6v0V1_jUIfwKdUEk8_rnPHiUsJPQmVaYH6Tw-yjkyw_-nFKTxbCUF6_ruloI61rMW9PJitCQdiZNDHGniWrMWNM7S0wjjT7jYwZp_K/s1600/shaka.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="897" data-original-width="1584" height="111" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK3TU6VVNPcNgqjOpNDOQ2S4AwN4YP-c8zqBHSbW6v0V1_jUIfwKdUEk8_rnPHiUsJPQmVaYH6Tw-yjkyw_-nFKTxbCUF6_ruloI61rMW9PJitCQdiZNDHGniWrMWNM7S0wjjT7jYwZp_K/s200/shaka.png" width="200" /></a><br />
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They’re called Tide Riders, a tribe of surfer-hunter-gatherers that live in a pre-war bungalow village. These beachcombers can trace their origins back to the Great War itself, when their survivor community was originally formed. Generally peaceful, they spend most of their time surfing and tending to their community. Contact with outsiders is rare and mostly limited to trade at the Driftwood Trade Post, where you can expect to get a good deal on salted fish and various other crafted or scavenged goods. Their culture centers around the practice of Soul Surfing, a spiritual experience in which one can find meaning by riding the gnarliest waves this side of the apocalypse. Unlike nearby Havana, Miami may not have been the hottest surf spot before the Great War, but the weather ain’t what it used to be, a fact much appreciated by the leader, founder and spiritual guide of the Tide Riders. Concept art by <span style="color: lime;">Vii</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmmTqornnzWmn1iyz0yy2RvT985TAcexj6HOO0SxzoO-OhyphenhyphenEE8Drxw0hYU6ODT70-EzDKOyAsYjTKRrVaMdDD6LVYMuZpCsU5zZ9f7sWLK1dnPbYW7hFwktSIdIxOTOaNX6Y_v_8F7WcvE/s1600/tribe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmmTqornnzWmn1iyz0yy2RvT985TAcexj6HOO0SxzoO-OhyphenhyphenEE8Drxw0hYU6ODT70-EzDKOyAsYjTKRrVaMdDD6LVYMuZpCsU5zZ9f7sWLK1dnPbYW7hFwktSIdIxOTOaNX6Y_v_8F7WcvE/s640/tribe.jpg" width="640" /></a></div>
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Their leader is Max Guru. He used to be a young man from California, enjoying the autumn surf scene in Havana. When an earthquake shook Cuba, he did the only thing he could have—he rode the wave. Wiping out is a bad thing, even worse when there’s radiation and you get pushed into the Atlantic. The ocean smiled on Max, and he washed up in Miami a few days later. The experience had changed him, in more ways than one. He was now a ghoul and convinced his survival was a sign that he had a divine mission—ride the biggest wave, as big as the one that nearly killed him, ride The Big Kahuna. He made his home in a bungalow and devoted himself to surfing, more than he already had, that is. The apocalypse didn’t seem to bother him too much, though he did offer shelter to other stranded tourists, who eventually took to his talk of surfing and the ocean. When decades passed, and he hadn’t died, the members of the isolated community began to venerate him as a holy figure, giving him the name Max Guru. Concept art by <span style="color: lime;">Sfaira</span>.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxRUfpUtSSbKlIOqj_0FR95FP-YVhCx4rz4cfBd3Wl_BV4nC8Fw1imsJ_HPrgvEPbtx4koGoXkg1v60NA6u8Vd-ofrS31nwbD5B4pmJk89PAMyI25QyiSO3RbB3gErRK36MmA_njIf95dx/s1600/maxguru.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxRUfpUtSSbKlIOqj_0FR95FP-YVhCx4rz4cfBd3Wl_BV4nC8Fw1imsJ_HPrgvEPbtx4koGoXkg1v60NA6u8Vd-ofrS31nwbD5B4pmJk89PAMyI25QyiSO3RbB3gErRK36MmA_njIf95dx/s640/maxguru.jpg" width="640" /></a></div>
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Before we finish up this monthly update, we want to show you concept art for one of Miami’s unique weapons—Prototype Q42, drawn by <span style="color: lime;">Sfaira</span>. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKUE_jAbnWMh1m0t_d2peG6ftT54kIl0UYClscn34bhybTFsyfp3ofLgcf1RQbjsglUlxwfiyrgXBDMvOYMb67ZF7SRHvmnbsQzdT5KkYqF9jLQS_qTfhX6Bahgs5hgQxBInlikJbqkiYI/s1600/q42.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKUE_jAbnWMh1m0t_d2peG6ftT54kIl0UYClscn34bhybTFsyfp3ofLgcf1RQbjsglUlxwfiyrgXBDMvOYMb67ZF7SRHvmnbsQzdT5KkYqF9jLQS_qTfhX6Bahgs5hgQxBInlikJbqkiYI/s640/q42.jpg" width="640" /></a></div>
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And here’s your monthly dose of ingame shots, a little lighter this month, we’ve been working on some other things you’ll see later down the line.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzCGhiKoBsBvlh651upHprnSZ-dcMbisWiXYPZfTYvvgaVNR0OhrS_p-TkIaQh-CxCzBphuqC6mKW5rwhCZsiAXH2ASn6psdbcJ6AZD3AybGznK8toIO4wj4YT1cd59YpyQ16M5CXoPWoY/s1600/screenshot1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzCGhiKoBsBvlh651upHprnSZ-dcMbisWiXYPZfTYvvgaVNR0OhrS_p-TkIaQh-CxCzBphuqC6mKW5rwhCZsiAXH2ASn6psdbcJ6AZD3AybGznK8toIO4wj4YT1cd59YpyQ16M5CXoPWoY/s640/screenshot1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGqbXVjUy1opVUmte5BzBGSaGD0f7ghw81QXpeZZV2aqkqSnRpLerYwhieCKZwz_2CWFm0NkjImbOWkdzEoCZBexvqh3Am5FYfm1sHrK5gsWXFYU0UXbLZ7b1iT2uSvXYeuHcYvmi7XuKu/s1600/screenshot2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGqbXVjUy1opVUmte5BzBGSaGD0f7ghw81QXpeZZV2aqkqSnRpLerYwhieCKZwz_2CWFm0NkjImbOWkdzEoCZBexvqh3Am5FYfm1sHrK5gsWXFYU0UXbLZ7b1iT2uSvXYeuHcYvmi7XuKu/s640/screenshot2.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHpymmjXtC7SuUSchbPAFSK5CT88UyAyTMbmXzOoxV3b5P5K0qM8gou-_3B0MiqQp67E96Ay-UrUWYlHINN8olbeF3tfYQt1w7nt9NZ3beC6lbejG2zyW1RfFQpmBZP6NLDbdsDngBXZIn/s1600/screenshot3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHpymmjXtC7SuUSchbPAFSK5CT88UyAyTMbmXzOoxV3b5P5K0qM8gou-_3B0MiqQp67E96Ay-UrUWYlHINN8olbeF3tfYQt1w7nt9NZ3beC6lbejG2zyW1RfFQpmBZP6NLDbdsDngBXZIn/s640/screenshot3.jpg" width="640" /></a></div>
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Hope that Fallout 76 announcement didn’t leave you in too much of a hype hangover. We’ll see you on the other side of E3! Don’t forget to drop by <a href="https://discordapp.com/invite/DzdW7ya">our community Discord</a> if you want to get in touch, and if you think you have what it takes to help us make Fallout: Miami a reality, <a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP5VOImyuUdoptizVanVkDLtKTiGP_sGRuHDfFV4hFcPvrg/viewform">send us your application</a>.</div>
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<span style="color: lime;">- K. Constantine</span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com14tag:blogger.com,1999:blog-8118685650377646333.post-5090179537790000012018-04-30T08:29:00.001-07:002018-04-30T09:36:01.906-07:00April Progress UpdateHi, us again. Last month we said that there wouldn’t be a monthly update, we had plans to release a trailer, which got pushed back a little bit—we want it to be as good as possible. We recently released a <a href="https://www.youtube.com/watch?v=ImMNxSjl7Qw">teaser</a> and it’s received over half a million views. We’re absolutely blown away by the reception and are hard at work on the full trailer, which should be dropping soon™. That being said, we felt bad leaving you with just a tease, so here’s another Fallout: Miami monthly update, this one’s on us.<br />
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Speaking of the teaser, you were all very impressed with the wonderful backing track composed by <span style="color: lime;">Sergey Neiss</span>, so here it is.<br />
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<a href="https://bit.ly/2JCoRVU">Audio Track</a></div>
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<a href="https://bit.ly/2HCOk59">Sheet music</a></div>
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Back in March, we showed off one of the pre-war entertainment posters, drawn by <span style="color: lime;">NomaN</span>. There’s more than one way to spend a pleasant evening in Miami. Apart from piano bars, you can go out and catch a movie, a horror movie, a horror movie about a killer robot. Poster courtesy of <span style="color: lime;">NomaN</span>.<br />
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Weapon time! Chainsaw by <span style="color: lime;">Coolest Guy</span>, not much more to say. Expect to find this piece of equipment in H&H Tools stores and in the hands of those willing to rip and/or tear.<br />
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Sticking to the theme or tools turned weapons, here’s a bit of concept art for an entrenching tool, by <span style="color: lime;">hard_lighter</span>. Miami may not have suffered direct nuclear attacks, but the city was in chaos all the same. Par for the course for an apocalypse. The military was called in to control the situation, but two hundred years later, only scattered equipment and desolate checkpoints remain.<br />
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Now for an old favorite. We’ve been working on the Uzi, it now has weapon mods, some of which you can see here. Original asset by <span style="color: lime;">ToastyFresh</span>, mods by <span style="color: lime;">TorqueDigital</span>.<br />
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Let’s talk characters. You might remember the Dreamers from our February monthly update, there we mentioned that an “ambitious member of the Cubanos” saw potential in getting them hooked on Luna. His name is Carlos Trueno.<br />
Suave, opportunistic and with little respect for the core values of the Cubanos, it’s no wonder that Carlos earned the ire of the Segura family patriarch, and Cubanos boss—Emilio Segura. He was punished for his transgression, violently. The cybernetic prostheses serve as reminders of what youthful arrogance can lead to. This all happened many years ago, Mr. Segura is old now, and Carlos thinks it’s time for the Cubanos to take a different approach to business. Concept art by <br />
<span style="color: lime;">Cameron August</span>.<br />
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Ingame screenshots are a staple of these monthly updates, April is no exception. Enjoy.<br />
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Thank you for all of your support and the amazing reception of the teaser. Your appreciation for our work is one of the things that motivates us to make Miami as amazing as possible. Don’t forget to drop by <a href="https://discordapp.com/invite/DzdW7ya">our community Discord</a> if you want to get in touch, and if you think you have what it takes to help us make Fallout: Miami a reality, <a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP5VOImyuUdoptizVanVkDLtKTiGP_sGRuHDfFV4hFcPvrg/viewform">send us your application</a>.<br />
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<span style="color: lime;">- K. Constantine</span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com18tag:blogger.com,1999:blog-8118685650377646333.post-90588845163485858922018-03-27T13:20:00.001-07:002018-03-27T13:27:35.287-07:00March Progress UpdateSpring is here, flowers are blooming, and it’s time for a Fallout: Miami monthly update.<br />
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Here’s another moody track from <span style="color: lime;">TheSurpriser</span>, good background music for reading this update.<br />
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Just like last time, we’ll start off by showing another bit of worldbuilding. Tourist hotspot that Miami was, it of course played host to all kinds of entertainers. While exploring the vacation wasteland, you’ll find many pre-war advertisements, for a variety of acts and venues. What’s a night in a vacation wonderland without some live music. This poster, promoting a famous Cuban singer, is just one of many that <span style="color: lime;">NomaN</span>, new member of the Miami team, has contributed.<br />
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Back in January we showed you a piece of weapon concept art. <span style="color: lime;">TorqueDigital</span> took that and made it a reality. The Squirtgun is a weapon fashioned from a popular pre-war toy, converted to squirt acid. When caustic substances aren’t enough, and you absolutely need to violate even more stipulations of the Geneva Convention, then loading even more dangerous and volatile substances into your Squirtgun is an option.<br />
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Let’s take a step back for a moment. A lot of you have been wondering where exactly Fallout: Miami takes place and what the ingame map will include. We’re going to answer that question today. Here are the borders of the Fallout: Miami game world, a loving recreation of a lovely part of southern Miami Beach. In order to fit all of the interesting locations we have planned, we’ve taken a few creative liberties, but our map remains mostly accurate to the real world area we want to represent.<br />
The city is divided into several districts, each with its own unique locations and atmosphere. Starting from the top:<br />
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<li><span style="color: lime;">Meridian</span>: On the outskirts you’ll find Meridian, an industrial zone that hosts the well-known Pop & Chill bottling plant, among other factories, and the homes of Miami’s working class.</li>
<li><span style="color: lime;">Atlantic</span>: Just over the river is Atlantic, a district of two parts. Along the coast are some of the most opulent resort hotels, including the world-famous Sunshine Hotel & Casino, while the central area is mostly residential.</li>
<li><span style="color: lime;">Maimon</span>: Home to the university campus and hospital.</li>
<li><span style="color: lime;">Bayshore</span>: Luxury housing and luxury leisure, mansions are a common sight in Bayshore and the Cuban golf course is an ever popular destination for fat cats both native and visiting.</li>
<li><span style="color: lime;">Sheridan</span>: Similarly to Atlantic, the coastline is dedicated to tourism. On the west side of the river are many suburb-like neighbourhoods, as well as Miami Beach Sheridan High School, which borders Bayshore’s vast golf course.</li>
<li><span style="color: lime;">Downtown</span>: The beating heart of Miami. Business, shopping, bars, restaurants, theaters, Downtown has it all, including civic buildings such as City Hall and the Miami Beach Convention Center.</li>
<li><span style="color: lime;">Flamingo</span>: A patchwork of retirement communities, entertainment and luxury, Flamingo is Miami, just calmer. Locations range from Miami’s largest yacht club to the Flamingo Trailer Park.</li>
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Last month we introduced you to Jimmy Hart, a companion character who’s also a prospective member of the Nuclear Patriots. From runt to top dog, we’re now going to talk about the leader of the faction - Axel Slate. Born in 2244, Slate was your average Kentucky kid, adventurous, resourceful and kind of rowdy.<br />
When the Nuclear Patriots rode through town, fourteen year old Slate couldn’t resist sneaking onto one of their trucks. A kid is an unusual prospect, but being young doesn’t stop one from being strong, especially not a boy who’s a head taller than his peers. He rode with them, learning their philosophy and doing all kinds of odd jobs.<br />
One night, while the Nuclear Patriots made camp in southern Georgia, Slate was put on watch duty. Poking the campfire and lost in thought, he was startled by the loud clanging of falling scrap. A thief had snuck into their camp. Forgetting his .22 rifle, he chased the crook down and managed to crush his skull with an axle shaft in the ensuing brawl, earning himself the name Axel.<br />
During the next couple of decades he became the most accomplished pit fighter in the group, so it was no surprise that he eventually became their leader, following the death of Big Red, the man who led their exodus from Motor City.<br />
Axel Slate is an idealist, believing strongly in the anarcho libertarian philosophy of the Nuclear Patriots. A straightforward man, he speaks plainly and isn’t afraid to throw punches. Despite being in his early forties, you’ll regularly see him in the Fight Pit, brawling with the younger members and prospects. Concept art by <span style="color: lime;">Alice</span>, her first contribution to Fallout: Miami.<br />
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And now, your monthly dose of ingame screenshots.<br />
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Don’t forget to check out our community Discord and if you want to help us make Miami a reality, apply here. Next month’s blog post is canceled, so expect something a little different. See you on the other side of April!<br />
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<span style="color: lime;">- K. Constantine</span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com14tag:blogger.com,1999:blog-8118685650377646333.post-60412733578516331182018-02-28T11:22:00.002-08:002018-02-28T11:22:30.805-08:00February Progress UpdateThe shortest month of the year is almost up and that means it’s time for another Fallout: Miami progress update!<br />
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We’ve talked about the importance of brands in fleshing out a unique Fallout location before, but it doesn’t just stop at soft drinks. Miami is a place for people with refined tastes, especially when it comes to tobacco. Nothing short of the finest luxury cigars, imported from Cuba, can satisfy the discerning smoker. Habana Sol is a brand with quite the history, starting out as a small family business and growing to a major international exporter of rich, flavourful tobacco products. Banned during the period in which the island was in China’s Communist sphere of influence, these cigars remained so beloved that they were smuggled into Miami. Once Cuba was liberated, people rejoiced at the familiar sight of Habana Sol vending machines, pictured below. This asset was made by a newcomer to the Fallout: Miami development team, <span style="color: lime;">NathanielW</span>, with concept art by <span style="color: lime;">Sfaira</span>.<br />
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We’re going to shed some more light on one of Miami’s factions, which you might already be familiar with, the Dreamers. Originally, they were a group of escaped slaves who settled down in the old university campus. A particularly ambitious member of the Cubanos saw an opportunity and was able to get them hooked on Luna, a powerful hallucinogenic drug that induces euphoric dreams, hence the name Dreamers. Once these sorry souls became addicted and willing to do anything for their next fix, this Cubano began using them for all sorts of unsavory tasks. Clothed in whatever was available on campus, they would be led to the mainland and tasked with threatening, raiding and attacking rival gangs. The rewards for their efforts were whatever loot the Cubanos had no need for and, of course, their next dose of Luna.<br />
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Luna has its drawbacks though, users eventually lose their sense of reality and experience rapidly deteriorating health. The first to suffer this decrepitude made their way to the nearby hospital, in the hope of finding something to alleviate the affliction. Even if there was some cure, their minds were too addled to make use of it. The condition of many of them worsened, they slowly became infirm and died. These days, Dreamers that chase the high long enough are forcefully relocated to the clinic turned crypt, where they wither away, out of sight. Lovingly rendered by <span style="color: lime;">Cameron August</span>.<br />
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Onto something more cheerful. Weapons! A Fire Axe specifically, one that can also set fires. No special lore or anything fancy to say about this one, just a trusty chopper made by newcomer <span style="color: lime;">Coolest Guy</span>.<br />
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It’s been a minute since we’ve talked characters, hasn’t it. You might remember Kelsey James, a companion that we showed off in December. Well, she isn’t the only one, let me introduce you to Jimmy Hart, a puckish rogue with a heart of gold. Jimmy is a recent recruit to the Nuclear Patriots who is still trying to prove he has what it takes to run with the big dogs. A Miami native who always seems to manage to talk his way out of sticky situations or stumble his way to solutions, all while managing to make it look like it was part of his plan. When he isn’t getting involved in misadventures he can often be found hanging around the various dive bars of Miami Beach.<br />
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Don’t think you’ll make it out of this update without seeing some ingame shots, our level designers work hard, here’s what they’ve been up to in the past weeks.<br />
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Before we say our goodbyes, I’d just like to remind you that we have a <a href="https://discordapp.com/invite/DzdW7ya">community Discord server</a>, in case you wanted to get in touch with us. We’re also recruiting, if you think you have what it takes to help us make Miami a reality, submit your application <a href="https://www.jotform.com/FalloutMiami/team-application">here</a>. See you next month!<br />
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<span style="color: lime;">- <span style="font-family: Calibri; font-size: 11pt; white-space: pre-wrap;">K. Constantine</span></span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com12tag:blogger.com,1999:blog-8118685650377646333.post-32935647653450587552018-01-28T02:20:00.001-08:002018-01-28T02:31:57.916-08:00January Progress UpdateTime for another monthly update! We hope the start of 2018 has been treating you well, we’ve been hard at work and it’s about time a little bit of it made its way out there.<br />
Kicking this update off, we have some concept art for a weapon, not unlike the Acid Soaker from Nuka World but with a seaside twist. Nothing more refreshing on a hot post-nuclear day than being doused with acid! We have <span style="color: lime;">Sfaira</span> to thank for this bit of concept art.<br />
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Staying on the topic of weapons, here’s one that a little further along. A Nine Iron, in the right hands, especially when it’s wrapped in barbed wire and sporting a stun pack, can sure pack a wallop. Just make sure you’re not on the receiving end. You can expect to find this trusty golf club in and around a very appropriate location. Made by <span style="color: lime;">Syncing</span>, one of our talented 3D artists.<br />
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Miami isn’t all about weapons. We want to craft an authentic, believable world on the Atlantic coast, that means we need appropriate decorations, such as this wonderfully realized sailfish, made by <span style="color: lime;">Pupcheco</span>.<br />
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Now for something a lot of you have been waiting for - a little more lore. Here is another issue of Miami Mornings, advertising trips to the unincorporated territory of Cuba. A little over half a decade before the Great War, Cuba was liberated from the Chinese aligned communist regime, that had been in power for over a century. There’s more history to cover there, but we’ll leave you with just that little taste for now. The cover was drawn by <span style="color: lime;">Wayne Wu</span>.<br />
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We teased a major location last time, let’s tease a less major, but no less interesting location this time. Near Heaven, a bar of neither good nor ill repute, was the establishment of choice for those who couldn’t afford the luxury of the beachside drinkeries and also wished to avoid the hazards of Miami’s seedier dives. This watering hole, tucked between cheap parking space and the bustle of downtown Miami Beach, played host to many types of drinker - cash-strapped students on vacation, wage earners looking to relax after a day’s work, those trying to spend some time away from a spouse or people who just had sorrows in need of drowning. The mood in Near Heaven was generally calm, broken only by rowdy youngsters and, during the height of tourist season, the odd fistfight. A relative small establishment, it made its earnings primarily from regulars. That was before the bombs dropped, as for what came after, you’ll have to wait to find out. Here’s the sign for this dive, made by <span style="color: lime;">Chuck Yufarley</span>.<br />
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Fallout doesn’t normally take you to the ocean coast, but you’d expect to encounter all kinds dangerous marine life if it did. Our lips are sealed on what exactly this is and how it came to be, we’ll just let the art (by newcomer to the team - <span style="color: lime;">hard_lighter</span>) do the talking.<br />
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And finally, would it really be a Fallout: Miami Progress Update if we didn’t flaunt our level design. Here are a few screenshots of miscellaneous locations you can expect to visit in Miami.<br />
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Hopefully we didn’t keep you waiting too long and what we showed you this month piqued your interest. A quick reminder, we are still recruiting, so if you have a talent you think can help us make Miami a reality, feel free to <a href="https://www.jotform.com/FalloutMiami/team-application">apply here</a>. Till next time!<br />
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<span style="color: lime;">- K. Constantine</span></div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com8tag:blogger.com,1999:blog-8118685650377646333.post-22403708182784236012017-12-16T11:17:00.001-08:002017-12-16T11:17:31.255-08:00December Progress UpdateThe holidays are just around the corner, but our gift to you is coming early!<br />
Here’s a little sample of our ambient soundtrack to start off with. This track, composed by <span style="color: lime;">Kalle “TheSurpriser” Nilsson</span> (who you might remember from the previous updates), isn’t the most festive, but it’s certainly atmospheric. Play the video and continue reading for the optimal monthly progress update experience.<br />
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<iframe width="320" height="266" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/ompEAgq2Aaw/0.jpg" src="https://www.youtube.com/embed/ompEAgq2Aaw?feature=player_embedded" frameborder="0" allowfullscreen></iframe></div>
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People come from all over just to vacation in Miami, with the main attraction being the white beaches and turquoise water. We want everyone to be able to experience this when they visit Miami, even if it’s 200 years after a nuclear apocalypse. Have a look at our brand new beaches, by <span style="color: lime;">MangaClub </span>and <span style="color: lime;">Mika999</span>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKyLuOP7dmaS7gPqxYSYASSXEVje9FgiWZTev1im0o_rXxk1qSwBa5tdQJkVwvbTOhXlk-13Am373EzxuUtO2ghDC858SW3MF8H3-YDLiL1fHUDI-An32qGytW7KBedH-72gQlhN3FVZRP/s1600/beach_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKyLuOP7dmaS7gPqxYSYASSXEVje9FgiWZTev1im0o_rXxk1qSwBa5tdQJkVwvbTOhXlk-13Am373EzxuUtO2ghDC858SW3MF8H3-YDLiL1fHUDI-An32qGytW7KBedH-72gQlhN3FVZRP/s640/beach_1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYHqXEfngcvo1AiJob45dPvPiuIElzTvLj6jaBAxZglezgSGLUPJkpiEcsRzTsxXE45TqJdXmmK0jFVfnShhHXMo9sRditeIs6gBb_vNPloUojE-tDnQh-2NOdqOh2o2BAucD49Ozfxq3T/s1600/beach_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYHqXEfngcvo1AiJob45dPvPiuIElzTvLj6jaBAxZglezgSGLUPJkpiEcsRzTsxXE45TqJdXmmK0jFVfnShhHXMo9sRditeIs6gBb_vNPloUojE-tDnQh-2NOdqOh2o2BAucD49Ozfxq3T/s640/beach_2.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3yEcOl8MphpnhDWwLPOkbOcOWIyQVuMaxw06TM6fxSaB3XTnqP7GBWahlCniLrPyhbDRtQzEUe2NZROfeEjNmTXgCtSUEidcKOryrknP6G-hhqRaOxqtniz9krCuUXZrOC-9Z2QQA4VSb/s1600/beach_3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3yEcOl8MphpnhDWwLPOkbOcOWIyQVuMaxw06TM6fxSaB3XTnqP7GBWahlCniLrPyhbDRtQzEUe2NZROfeEjNmTXgCtSUEidcKOryrknP6G-hhqRaOxqtniz9krCuUXZrOC-9Z2QQA4VSb/s640/beach_3.jpg" width="640" /></a></div>
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Many of you have been wondering if Miami will have its own signature soft-drink. We’re happy to say that the answer is YES! Pop & Chill is a line of citrus flavored sodas that became a Florida favorite before the war. Despite its refreshing qualities and unique flavor, Pop & Chill didn’t break out nationally and remained a local brand. Here’s a billboard made by our very own <span style="color: lime;">Penett</span>, featuring the company mascot!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZdiJl6SkWVco8ddgEVz-9xOJFXUiyZVmG4Xt66BpIDPKnZ9tGcp7D981rP9XxEj2E4z1vna8hdV11LP0nLO16te6BFrEbstTHK-fGMZSPaDTnF-VqHBB6HfJrhyphenhyphenCQInLn-fsBKu_FhuTJ/s1600/billboard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZdiJl6SkWVco8ddgEVz-9xOJFXUiyZVmG4Xt66BpIDPKnZ9tGcp7D981rP9XxEj2E4z1vna8hdV11LP0nLO16te6BFrEbstTHK-fGMZSPaDTnF-VqHBB6HfJrhyphenhyphenCQInLn-fsBKu_FhuTJ/s640/billboard.jpg" width="640" /></a></div>
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Every signature soda needs a signature bottle and <span style="color: lime;">Penett</span> once again quenches our thirst with this space age design. Pop & Chill comes in three flavors - Original (Lemon), Sunrise (Orange) and the limited release Tropic (Lime). Pop & Chill contains: one whole lemon (or other citrus fruit) per bottle, sodium benzoate, carbonated water, sugar and nicotine.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivE88Vbt0ZrQLnZjmjhP7d-VagD7oMpaUMIxzBweDYbbv2q-5XM6gUcAwhnz8QXLqlAb6hfH0q0SH4BUL5fQgh4Q29aSymAuoSicWV8_L1DJCEFIjSLwC_WyOrxcA_YNKKpD321kPN0uqj/s1600/bottles.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="542" data-original-width="963" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivE88Vbt0ZrQLnZjmjhP7d-VagD7oMpaUMIxzBweDYbbv2q-5XM6gUcAwhnz8QXLqlAb6hfH0q0SH4BUL5fQgh4Q29aSymAuoSicWV8_L1DJCEFIjSLwC_WyOrxcA_YNKKpD321kPN0uqj/s640/bottles.jpg" width="640" /></a></div>
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Our team of elves is hard at work, making all kinds of toys for you to play with, and this one is absolutely liberating. Made by <span style="color: lime;">LastFirefly</span>, who I am now being told is not in fact an elf, The Liberator is guaranteed to fulfill all of your FREEDOM needs. Expect to see this four-barreled beast in the hands of Nuclear Patriots across the vacation wasteland.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7DefmnGPujlmxbcmqo3zoDzsENFNr4lqEAMMc3Ec_bd4fTdV_nPhTCnG4CqI5Rv9pZxKVKo9piS1FMY5JWviz_kUT8avXZa8sNIdkig1tdZsAyK0OiAUVhn29lJ_-p0R0jjgt4_zTCJmw/s1600/liberator.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="633" data-original-width="1125" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7DefmnGPujlmxbcmqo3zoDzsENFNr4lqEAMMc3Ec_bd4fTdV_nPhTCnG4CqI5Rv9pZxKVKo9piS1FMY5JWviz_kUT8avXZa8sNIdkig1tdZsAyK0OiAUVhn29lJ_-p0R0jjgt4_zTCJmw/s640/liberator.jpg" width="640" /></a></div>
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Fallout Miami has rich, extensive lore and we’re going to tease one of our major locations, Miami natives will probably recognize it.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEies3jNN8-JMC2-CU3_qh7vKd2u20dkfmk320iOYURc_XBsnnL5WvtTGEwb3D6jJzX58A6pVAi3a6m8l5iMt-Goza9AkKRv3Q27UTRF5xciSH6S__NlKFq7LaJmbSVN7UPBp06PIK-6_kUo/s1600/center_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEies3jNN8-JMC2-CU3_qh7vKd2u20dkfmk320iOYURc_XBsnnL5WvtTGEwb3D6jJzX58A6pVAi3a6m8l5iMt-Goza9AkKRv3Q27UTRF5xciSH6S__NlKFq7LaJmbSVN7UPBp06PIK-6_kUo/s640/center_1.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9dQo_01tOgDCuZaty3OHgpp4D8nbnwwL7lSlNC2vxF1_4fA0jYQqCr3aWP2dWF6zNjrtet_c2y2AgVbAULEku9hg1QSTTeiMML6j4SDuA63MmyuiRlsJ1-t2GCWSJIfWvoeg7Ux-HjTbH/s1600/center_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9dQo_01tOgDCuZaty3OHgpp4D8nbnwwL7lSlNC2vxF1_4fA0jYQqCr3aWP2dWF6zNjrtet_c2y2AgVbAULEku9hg1QSTTeiMML6j4SDuA63MmyuiRlsJ1-t2GCWSJIfWvoeg7Ux-HjTbH/s640/center_2.jpg" width="640" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9jM5aXYubjfboLu5inkyjjvDNEAJNoR5q_xOjoa8xW5ghuJOJ_L2braVmWVIZ7NaemRUFFZzgynHKQO2-rxNSbOweLkfu722kDnR4kVWMg8TwEVwToaNM51cviDZN51fmBZwIaCo7Nzj-/s1600/center_3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9jM5aXYubjfboLu5inkyjjvDNEAJNoR5q_xOjoa8xW5ghuJOJ_L2braVmWVIZ7NaemRUFFZzgynHKQO2-rxNSbOweLkfu722kDnR4kVWMg8TwEVwToaNM51cviDZN51fmBZwIaCo7Nzj-/s640/center_3.jpg" width="640" /></a></div>
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Now for something special - one of our companion characters. I’d like to introduce you to Kelsey James. An errant electrical and computer engineer, Kelsey spends a lot of her time scavenging for electronics and tinkering with various pre-war devices. She makes a living repairing and maintaining equipment and robots for the denizens of Miami. If there’s something you need fixed (or hacked) or you just want to compare holotape game high scores, she’s your girl. There’s a lot more to her, but you’ll have to find it out for yourselves. Drawn by <span style="color: lime;">Cameron August</span>, one of our talented concept artists.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioBTjTdj4k9-gbZuDoabQ2lZDnhd91GxaanaHVZbEKRC_crc_LDwUPp921DmIUokFENvipDfBY8IcHK56Q2WbXTCp5-gNos5LnGXAk-MRnT3wNmNDHbCTKQTVIAvD3J2fLbBHQvwlQ2bVV/s1600/kelsey.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="602" data-original-width="1070" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioBTjTdj4k9-gbZuDoabQ2lZDnhd91GxaanaHVZbEKRC_crc_LDwUPp921DmIUokFENvipDfBY8IcHK56Q2WbXTCp5-gNos5LnGXAk-MRnT3wNmNDHbCTKQTVIAvD3J2fLbBHQvwlQ2bVV/s640/kelsey.jpg" width="640" /></a></div>
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Last, but in no way least, we want to announce that Fallout Miami now has an <a href="https://www.reddit.com/r/FalloutMiami/">official subreddit</a> and a <a href="https://discordapp.com/invite/8BA7NSk">community Discord server</a>! Drop by and tell us what you think of the update and a quick reminder, we’re still recruiting, so if you have a skill that you think can help us make Fallout Miami a reality, send in your application. We’ve also opened up preliminary voice actor applications, we’re not casting any characters yet, but <a href="https://jotform.com/FalloutMiami/voice-actor-application">you’re free to apply</a> for future consideration.<br />
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Hopefully that’s enough to tide you over till next year. Happy Holidays from the Fallout Miami team!<br />
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- K. Constantine</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com8tag:blogger.com,1999:blog-8118685650377646333.post-41025195305446681152017-11-08T09:11:00.000-08:002017-11-08T10:23:41.548-08:00Progress Update - 08.11.2017Listen up everyone! The project is currently accepting applications to join the Fallout Miami Development Team. Anyone who feels capable and interested in joining us on this grand creative journey you are very much encouraged to apply <a href="http://www.jotformeu.com/FalloutMiami/team-application">right here</a>!<br />
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We’re on the hunt for new talented: Level Designers, Concept Artists, 3D Artists, Texture Artists, Scripters and Programmers, Animators and Writers.<br />
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The team is always growing, but we feel that it’s time to boost it up! Know that every person we accept into the team will start off as a recruit and is assigned a task, complete this task with grace and you become an official member of the dev team!<br />
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With that being said, enjoy this month's development update!<br />
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<a href="http://www.jotformeu.com/FalloutMiami/team-application"><img border="0" data-original-height="619" data-original-width="698" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwhyphenhyphenlTsTCve78ZlBWXfMph-zJNFX-eEpb90eOMIUat_Xj2AA6scsw2sS_e9bVNUeQclhERTvALn4vFFk6ktGbzt0kPxg2and2bobm_sPqiJERjXJdYdrtIfm0EIvrlHwhyphenhyphenhJA0nfuERQBZ/s320/MLOGO02V2.png" width="320" /></a></div>
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<a href="http://www.jotformeu.com/FalloutMiami/team-application">APPLY FOR A SPOT ON THE FALLOUT MIAMI DEV TEAM</a></div>
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There are a lot of items, concept art and level design that we’re keeping a secret in order to keep the Miami wasteland fresh upon arrival. However we don't see the point in hiding what we’ve already revealed, have a second look at the sleek and updated Uzi by ToastyFresh!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7CN_CULPGb9I9okfYv1L9eCNjKXcVqytRvzbLqTqNEy7OyUrZzIyXNzMlwSiDJo6sTkfC9yLCtIvikOnTweIZzwulwCNoQcJ-GE-rc4cZoqAMyQo2agsPk89ncpwGqN9P4Kx7bqSvTN_Z/s1600/Uzi01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7CN_CULPGb9I9okfYv1L9eCNjKXcVqytRvzbLqTqNEy7OyUrZzIyXNzMlwSiDJo6sTkfC9yLCtIvikOnTweIZzwulwCNoQcJ-GE-rc4cZoqAMyQo2agsPk89ncpwGqN9P4Kx7bqSvTN_Z/s640/Uzi01.png" width="640" /></a></div>
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Last week you might recall seeing some “Seaghouls” roaming the broad beaches of Miami, these guys were clad in all kinds of summer-attire and we thought that it only makes sense to show the concept art behind some of the assets you’ve seen. Drawn by our talented Stephan Meury!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb97J7PSzM8x7cuIB8mMb69XZehcZYTaaQMBvyUrYXGa1_QxbM8922TqFCsJ_JnXcdpR9z6qYZRUz0pWLH7j43v5HW-79P5UzlxFvBchx-DSc2YBtGvJ8t9ie_cu2qyJuADqQwQWhSKX6y/s1600/FalloutMiami_Ghoul_StephaneMEury_1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="435" data-original-width="1600" height="171" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb97J7PSzM8x7cuIB8mMb69XZehcZYTaaQMBvyUrYXGa1_QxbM8922TqFCsJ_JnXcdpR9z6qYZRUz0pWLH7j43v5HW-79P5UzlxFvBchx-DSc2YBtGvJ8t9ie_cu2qyJuADqQwQWhSKX6y/s640/FalloutMiami_Ghoul_StephaneMEury_1.png" width="640" /></a></div>
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Hope you’re as excited to be exploring the post-apocalyptic Miami as we are. We want to give you another taste for the feel of the place, so here is some neat level design by Mika999 with custom work-in-progress weather by Mangaclub.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvuAmUGigofpi2f1cuv8hyphenhyphenD-yDkcrp-ye0BDCPmCdXyLElDem7fujdEyWRKIVcSwljWyKQs3o10-WWtsxM_IQQAZW3hhM4-X5rwn-hOIZ6KwnY1_HkPU9LwaAuktuWDbQ6PijpxdFsTFEw/s1600/20171108173300_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvuAmUGigofpi2f1cuv8hyphenhyphenD-yDkcrp-ye0BDCPmCdXyLElDem7fujdEyWRKIVcSwljWyKQs3o10-WWtsxM_IQQAZW3hhM4-X5rwn-hOIZ6KwnY1_HkPU9LwaAuktuWDbQ6PijpxdFsTFEw/s640/20171108173300_1.jpg" width="640" /></a></div>
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Let's go out with a banger, take a look at one of the many Miami Mornings issues! Drawn by Matt DeMino! As come to expect, these magazines will be scattered around paradise for all you hoarders out there.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN-9p-h4Ot-gar1BM6QymRxF7NLBKqxs5YdSQnLziMobgOrcmkTgBL4GsA7wEpAhiQp4xkoaou_8gSjrj8_ssGpv2pGBLHH1K1iwxj-tHsbd2VkQcQZq0JiqieEJ2FmC-Km9c05OjNtmMN/s1600/MM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="912" data-original-width="1600" height="363" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiN-9p-h4Ot-gar1BM6QymRxF7NLBKqxs5YdSQnLziMobgOrcmkTgBL4GsA7wEpAhiQp4xkoaou_8gSjrj8_ssGpv2pGBLHH1K1iwxj-tHsbd2VkQcQZq0JiqieEJ2FmC-Km9c05OjNtmMN/s640/MM.png" width="640" /></a></div>
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<span style="color: lime;">- Kalle “TheSurpriser” Nilsson</span></div>
<br />Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com7tag:blogger.com,1999:blog-8118685650377646333.post-12280991333348928802017-10-09T14:41:00.000-07:002017-10-17T11:55:19.906-07:00Progress Update - 09.10.2017Hello and welcome, let’s dive right into this progression update!<br />
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To start things off we have another glimpse of the Miami beaches (WIP), although people don’t really come here to relax anymore (unless mowing down hordes of ghouls is your kind of vacation).<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUfOFgIBLWuG24wG6Q-BzscMzET44SHy-Im7zmvfIUpe1QlTQsnrl2R0WOZDITBaSQm8cWwQ-IxC4pzKlOJH54FsFnQL6exv_5eRxzz9aXBU3AxXzWFolnVW9g4SfgxkI1UV2vrr_9ae3x/s1600/20171009232657_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUfOFgIBLWuG24wG6Q-BzscMzET44SHy-Im7zmvfIUpe1QlTQsnrl2R0WOZDITBaSQm8cWwQ-IxC4pzKlOJH54FsFnQL6exv_5eRxzz9aXBU3AxXzWFolnVW9g4SfgxkI1UV2vrr_9ae3x/s400/20171009232657_1.jpg" width="400" /></a></div>
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The chill ghouls of Miami are getting attired in some cool short-sleeved shirts among other things, our fantastic asset creator/outfit designer <span style="color: lime;">Truly Britsy</span> made sure the players could wear them as well.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN3z7MG68dSdpuj-CeNy2hc9tX2wgO12Liek-E2gDuWPQ4NPjqiITamrnP8y0olH5PfAmA9bdNeFdZarOFWldLVEXOTLl2EPDe0w7REmXPeUpl0642JuZiNT2L5k0oVbQl3BNsY72tyiet/s1600/Miami+Shirts.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="786" data-original-width="1268" height="247" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN3z7MG68dSdpuj-CeNy2hc9tX2wgO12Liek-E2gDuWPQ4NPjqiITamrnP8y0olH5PfAmA9bdNeFdZarOFWldLVEXOTLl2EPDe0w7REmXPeUpl0642JuZiNT2L5k0oVbQl3BNsY72tyiet/s400/Miami+Shirts.png" width="400" /></a></div>
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The Rad Surfer Dude radio host now has a face, drawn by one of our many talented concept artists; <span style="color: lime;">Sfaira</span>!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNWOzFoz_H2wdH0ZIvSfn7eMhtPo9o4uU_ib8Ft-PenG9GxceRSEEJJOos_4IynU6Si2e2ZUS0kp2_gdXb0kWzeIWcoDmaKgSWVw-bV3Tj-bGLt78qoZ6KWrMBIiCMVFfVhws62GWfffc0/s1600/rad_surfer_portrait_smaller.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="722" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNWOzFoz_H2wdH0ZIvSfn7eMhtPo9o4uU_ib8Ft-PenG9GxceRSEEJJOos_4IynU6Si2e2ZUS0kp2_gdXb0kWzeIWcoDmaKgSWVw-bV3Tj-bGLt78qoZ6KWrMBIiCMVFfVhws62GWfffc0/s400/rad_surfer_portrait_smaller.png" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPmt4Ix2kfH8HYQACA6MO55kvsEzaJ0sL5fnzOhthMs7H044mrgKydGz5y4F-JvULkDkLEwzQzyxXxNK7XqutJAVgAiZ_jCYAdCaEsAWHCEHCw7vb4fZ7ZoezJKWhcOsq1LQID7QORpX_G/s1600/rad_surfer1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1223" data-original-width="1600" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPmt4Ix2kfH8HYQACA6MO55kvsEzaJ0sL5fnzOhthMs7H044mrgKydGz5y4F-JvULkDkLEwzQzyxXxNK7XqutJAVgAiZ_jCYAdCaEsAWHCEHCw7vb4fZ7ZoezJKWhcOsq1LQID7QORpX_G/s400/rad_surfer1.png" width="400" /></a></div>
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Here are some samples from Miami Wasteland Radio, voiced by <span style="color: lime;">Aubrey Chris Rodriguez</span>.</div>
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<iframe frameborder="no" height="166" scrolling="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/346148908&color=%2300cc11&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true" width="100%"></iframe>
<iframe frameborder="no" height="166" scrolling="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/346148911&color=%2300cc11&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true" width="100%"></iframe>
<iframe frameborder="no" height="166" scrolling="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/346148921&color=%2300cc11&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true" width="100%"></iframe>
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On the topic of voice acting, the great people over at <span style="text-align: center;">Creator’s Network </span>will be aiding and collaborating with the Fallout Miami team. <span style="text-align: center;">Creator’s Network </span>is a community that supports creative productions like mods and machinimas. They’ve provided voice actors, support and community for The Frontier, Atomguard, The Deterrent, Tales of New Reno Redux - Episode 2 and many other Fallout mods. We are very happy to be working with them!<br />
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<a href="https://discord.gg/VFBtJ2H"><img border="0" data-original-height="1000" data-original-width="1000" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZwc-XoQKcMkQcZ7kWiDvuB5NxP2cGomJj2tx6-r1uFQpx2oIF9Kaav7SR7SDmuMyYXZtWEiAJzNBVIGtDYJw7xknQNB9aJH2b83sIOT1yiIEQSzMSODc_7LfoT2dNsjyGLyitDvFhXSxQ/s200/CN+Logo+v2.png" width="200" /></a></div>
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To end things we have some new images from the level design department, as is tradition. Enjoy Mika’s latest work!<br />
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That’s it for this time unfortunately, I’ve been writing these for some time now and it's always fun to present new things for the community- thanks for sticking around and I’ll see you all in the next update!<br />
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<span style="color: lime;">- Kalle “TheSurpriser” Nilsson</span></div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com24tag:blogger.com,1999:blog-8118685650377646333.post-74394130944550682502017-09-05T08:26:00.001-07:002017-09-07T08:10:42.186-07:00Progress Update - 05.09.2017What's up everyone, time for some updates on what we've been working on!<br />
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One of our great asset artists, Truly_Britsy, has made some progress on one of the Nuclear Patriot outfits. Here is a teaser of his work:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihxVl47hjyRvtq4-gk9dmy2OzzUixkk4sMTTkAiOsFr_Sk_9XXOjxE3UxS4MZRPCkk2fAV2sbtQphxoQuyKodC8lmAnK7WK5O0uguV05r9mYVQ-qwHX1g35QY5t8IJ8BV2ZMq_EVsg9oli/s1600/Nuclear+Patriots++Heavy+Helmet.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="634" data-original-width="1395" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihxVl47hjyRvtq4-gk9dmy2OzzUixkk4sMTTkAiOsFr_Sk_9XXOjxE3UxS4MZRPCkk2fAV2sbtQphxoQuyKodC8lmAnK7WK5O0uguV05r9mYVQ-qwHX1g35QY5t8IJ8BV2ZMq_EVsg9oli/s640/Nuclear+Patriots++Heavy+Helmet.png" width="640" /></a></div>
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Modeled after this neat piece of concept art drawn by our lovely Nelio!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVxaDSRmfV1rNBwevnsWLW0fqI5Wb068DImn7ZYT6oPYKaib6OoOyU_-dkuIRbuphrCcZhEQLrSvfIvrHBxT1RxHThFo_x3xvujSazbgWVvcsST4mVm-WXKYHzixFjiNHcqHNe-PCtQh5D/s1600/Nuclear+Patriots+Heavy+Armor+Helmet.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="601" data-original-width="1074" height="358" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVxaDSRmfV1rNBwevnsWLW0fqI5Wb068DImn7ZYT6oPYKaib6OoOyU_-dkuIRbuphrCcZhEQLrSvfIvrHBxT1RxHThFo_x3xvujSazbgWVvcsST4mVm-WXKYHzixFjiNHcqHNe-PCtQh5D/s640/Nuclear+Patriots+Heavy+Armor+Helmet.jpg" width="640" /></a></div>
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As always, Mika has made further progress on the Miami worldspace which we'd like to share with you! It's all in the details ;)<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP8zkGosmDCacYOHcemU9Hc6fVGC92lYshFaSBpwAD3SKGp0mWuk6P_VwqOLqQFKpp3kbgkrnsAiMEReAZaQviOBDN8-LUqVgRQZZyaRJ2FY_ORz8GHhlhmdRy1ShPUizoh-c_WDFbzNPF/s1600/20170905165356_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhP8zkGosmDCacYOHcemU9Hc6fVGC92lYshFaSBpwAD3SKGp0mWuk6P_VwqOLqQFKpp3kbgkrnsAiMEReAZaQviOBDN8-LUqVgRQZZyaRJ2FY_ORz8GHhlhmdRy1ShPUizoh-c_WDFbzNPF/s400/20170905165356_1.jpg" width="400" /></a></div>
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On the topic of world design, one of our more recent members, StarCornet, has made some fine interior work for some of the haunting hotels of Miami. Have a look!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv-eG5TJyKCWYq17btKkvUM41HQJTUcmA1d3Nb9bcL0EHlr4Of_e2SyuyK9LuRfHA6TxgyZSYgYpWVWW44Dg1jPzg6WDpqZYIp2bFMA17sG-yOpDmoZ0tk7JO9e9uEp90ySXm__B8Mghol/s1600/Interior+1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="875" data-original-width="1189" height="145" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv-eG5TJyKCWYq17btKkvUM41HQJTUcmA1d3Nb9bcL0EHlr4Of_e2SyuyK9LuRfHA6TxgyZSYgYpWVWW44Dg1jPzg6WDpqZYIp2bFMA17sG-yOpDmoZ0tk7JO9e9uEp90ySXm__B8Mghol/s200/Interior+1.png" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv2N2tnP9RnMehtrzznYTtHI2a7FM0VdpcoE-VqvvbMBo_9Z8sMMPCJYNDkIzAL5epSMi9C4EOw8e-OwqMabXSz0zpPg2WQ6_o633mN0SE1vZ_XsFnqH66fjv76RJSd1EnfD73t3bzfQM-/s1600/Interior+2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="875" data-original-width="1189" height="146" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv2N2tnP9RnMehtrzznYTtHI2a7FM0VdpcoE-VqvvbMBo_9Z8sMMPCJYNDkIzAL5epSMi9C4EOw8e-OwqMabXSz0zpPg2WQ6_o633mN0SE1vZ_XsFnqH66fjv76RJSd1EnfD73t3bzfQM-/s200/Interior+2.png" width="200" /></a></div>
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A while back you got to hear two snippets of the Fallout Miami Soundtrack. Enjoy a full listen to one of the many tracks off the album made by our composer, TheSurpriser!<br />
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<span style="font-size: large;"><a href="https://www.dropbox.com/s/g99mskpwcoxd8qf/Oceanside.wav?dl=0">Click here to have a listen!</a></span></div>
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Finally, a small teaser for the lore of Fallout Miami...</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQzdQ4jD3ngADNfjlzdl1T4k58WXehdVNw_asW8ffePHfyrO-swmfDS8K03Fi5aCdmRYyJ7D22sR-BsJ1VXgdWDXqb4CQklF9WQnD3EsAb76oiVxIC4wwpxhO7MK-Pg-S_LU44AuF4tzdv/s1600/Post-War_Cuba.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="603" data-original-width="1261" height="190" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQzdQ4jD3ngADNfjlzdl1T4k58WXehdVNw_asW8ffePHfyrO-swmfDS8K03Fi5aCdmRYyJ7D22sR-BsJ1VXgdWDXqb4CQklF9WQnD3EsAb76oiVxIC4wwpxhO7MK-Pg-S_LU44AuF4tzdv/s400/Post-War_Cuba.png" width="400" /></a></div>
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Thanks for reading, we'll see you in Miami- oh and bring some sunscreen! :)</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com35tag:blogger.com,1999:blog-8118685650377646333.post-19921057463285498692017-08-13T13:01:00.002-07:002017-08-13T13:01:55.907-07:00Progress Update - 13.08.2017It’s been awhile since the last update, so I say we get this show started right away!<br />
To start off we’d like to thank <a href="http://www.nexusmods.com/games/users/1275312/?">jcdenton2012</a> for sharing building assets from his Miami worldspace project! These assets will help improve both the development speed and atmosphere of our Miami city! Check out what he’s building in this video:<br />
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/6iwVMoyogDc/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/6iwVMoyogDc?feature=player_embedded" width="320"></iframe></div>
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In jcdenton2012’s video you can perhaps tell that his take on a post-apocalyptic Miami has its differences to ours, perhaps now is a good time for an update on <i>our</i> city!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpfVNQoY_QYZ0Bl3eCw9yP0oxdmdU1CiwsUqYMUJljd5rrMQu9qRHODkQ4wSHseiJ8NcUzivqMvz_mDyXz7C8DHNPCy0E4K3CunzutwWbH38eBkzHyOiDlz67epoRYHoLZOlFICTFdKHDe/s1600/20170813215533_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpfVNQoY_QYZ0Bl3eCw9yP0oxdmdU1CiwsUqYMUJljd5rrMQu9qRHODkQ4wSHseiJ8NcUzivqMvz_mDyXz7C8DHNPCy0E4K3CunzutwWbH38eBkzHyOiDlz67epoRYHoLZOlFICTFdKHDe/s400/20170813215533_1.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHYI48dYbqr-LixF3B7OlstnT_vFHVfAebebg806gw9BL_EGPIO-g4Grz8MI0TiV71jSEBP0PZrwbnOtjlYfqx5vMFV652_CNwl9xcnSUb6d1FevB7HlGe9JKRAbsuQga182-gAfUOfugO/s1600/20170813215556_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHYI48dYbqr-LixF3B7OlstnT_vFHVfAebebg806gw9BL_EGPIO-g4Grz8MI0TiV71jSEBP0PZrwbnOtjlYfqx5vMFV652_CNwl9xcnSUb6d1FevB7HlGe9JKRAbsuQga182-gAfUOfugO/s400/20170813215556_1.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPzkTztZOf4bDCU5LBdhz2l9DKoDof4LyqiTeNG_pXULyCE_JbByjkRvWPud6QMYOEi74B19mP2sbJhe-wQ472nQxPizp7X0J_J6ojClzPvJC2A6NbbWG9kYfghFGPvofl_eVVWIR16OBl/s1600/20170813215635_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPzkTztZOf4bDCU5LBdhz2l9DKoDof4LyqiTeNG_pXULyCE_JbByjkRvWPud6QMYOEi74B19mP2sbJhe-wQ472nQxPizp7X0J_J6ojClzPvJC2A6NbbWG9kYfghFGPvofl_eVVWIR16OBl/s400/20170813215635_1.jpg" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhtJmYEZoLhf-xytplRTcRFtLzYgpbIlgaN3uUIZ55ob6ayAWYkRH1XyoZbhG9Kyb5h-X7qTgSOiUylJauOjxY6o4yk5vIHfGfmhQ5pzLHQoLMN4aTxBLCBf_9CsWg-4Bg-O7pwj1lK9Wp/s1600/20170813215826_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhtJmYEZoLhf-xytplRTcRFtLzYgpbIlgaN3uUIZ55ob6ayAWYkRH1XyoZbhG9Kyb5h-X7qTgSOiUylJauOjxY6o4yk5vIHfGfmhQ5pzLHQoLMN4aTxBLCBf_9CsWg-4Bg-O7pwj1lK9Wp/s400/20170813215826_1.jpg" width="400" /></a></div>
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Our concept artists are hard at work ranging from in-game posters to faction concept art. To avoid throwing too many news at you, here is some concept art for a faction you’ve already been introduced to: <a href="http://falloutmiami.blogspot.rs/p/select-faction-that-will-decide-future.html#title">The Nuclear Patriots</a>.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm7KQ5aGIownTsUMc9UB8XFpJMyTV3IcFdcFKyRlevBgW6i28Gx_56jUNZf9uXwhhGhTUHH4vrZSouIK9GP3Tt8KSTRPYeiCOLVw3uIWiNQEAirnenHKoRoRRzk_MKoU0Ud6sMK7psviML/s1600/The+Nuclear+Patriots+Concept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="610" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm7KQ5aGIownTsUMc9UB8XFpJMyTV3IcFdcFKyRlevBgW6i28Gx_56jUNZf9uXwhhGhTUHH4vrZSouIK9GP3Tt8KSTRPYeiCOLVw3uIWiNQEAirnenHKoRoRRzk_MKoU0Ud6sMK7psviML/s640/The+Nuclear+Patriots+Concept.jpg" width="640" /></a></div>
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We have a ton of things we’re eager to reveal, but you’re just gonna have to wait until next time. See you then!</div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com26tag:blogger.com,1999:blog-8118685650377646333.post-36113785618506679782017-07-16T11:00:00.000-07:002017-07-16T11:35:51.305-07:00Progress Update - 16.07.2017Finding a balance between somewhat frequent updates and not spoiling parts of the project can be a difficult task.<br />
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Mika is currently working on an important level for the main plot, so all we can offer you is this WIP, we try not to spoil things we think players want to discover for themselves!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdGRaj56IXAxJMNzATPBLDYZMyrr89c52abenDjOjybo5tQuYWBsxYBmtZvOm3fOaojjmBfaRWPgD6sLgG7CxhB6g6Ps3lJJX1rlO3zi23MLGeeq8AtvA5sKJNPbfSivNyh8oh3QS5S3sW/s1600/20170716141449_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdGRaj56IXAxJMNzATPBLDYZMyrr89c52abenDjOjybo5tQuYWBsxYBmtZvOm3fOaojjmBfaRWPgD6sLgG7CxhB6g6Ps3lJJX1rlO3zi23MLGeeq8AtvA5sKJNPbfSivNyh8oh3QS5S3sW/s640/20170716141449_1.jpg" width="640" /></a></div>
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On the topic of secret things in the works...</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-H5tRFyflMn_7hOTlCMuyoGE-W5lJXv2FYqiaAWgNuaf-pqh9Bxq_SQ4WGU3CKilhrcNLmQQOa2tEVLXNsODB4TvQhkdKuX2fPPptb9-CR_B_wmyjDANuUj2WpSOuEfEVCslqh4BXOAjT/s1600/Letter01.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-H5tRFyflMn_7hOTlCMuyoGE-W5lJXv2FYqiaAWgNuaf-pqh9Bxq_SQ4WGU3CKilhrcNLmQQOa2tEVLXNsODB4TvQhkdKuX2fPPptb9-CR_B_wmyjDANuUj2WpSOuEfEVCslqh4BXOAjT/s400/Letter01.png" width="300" /></a></div>
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To wrap up this update we've got some less classified progress to share with you, introducing The Cubanos. A gang of mobsters held up in the Little Havanna Golf Course and Hotel, this faction is a must for the true Miami experience. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfR_pQVt0DmuJFHaB0f_FjLJ84Y6KmGzuZNlpFqgIbFDJ7kv77J0gKgHTakyDkmcnx6CWriSgSR1bbEAy3RCxdxaY10o16sxh7DoT4ueS3RWLGZZdjyKSLrLMHg-0PUc2qNEIDcaRKEbW2/s1600/The_Cubanos_concept.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1600" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfR_pQVt0DmuJFHaB0f_FjLJ84Y6KmGzuZNlpFqgIbFDJ7kv77J0gKgHTakyDkmcnx6CWriSgSR1bbEAy3RCxdxaY10o16sxh7DoT4ueS3RWLGZZdjyKSLrLMHg-0PUc2qNEIDcaRKEbW2/s400/The_Cubanos_concept.jpg" width="400" /></a></div>
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As seen in the neat concept art drawn by Fernando Correa, these guys will be wielding unique Uzi's - and don't worry, Toasty Fresh has already sunken his teeth into the making of this classic weapon!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlH0JMP2SW7XVebhscc5hqYF3kmoiTOQXFdI2saAg2m_5A4E5k-gITGdDGIhx5xhvruRH-bJZBTcCJJ7O-__alo5WkBWVRVBOfVzXL59-MsW1m92oBdhvxsydY1opZAtKir_HzRTy1MVgP/s1600/ss%252B%25282017-07-16%252Bat%252B12.36.02%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="771" data-original-width="1600" height="307" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlH0JMP2SW7XVebhscc5hqYF3kmoiTOQXFdI2saAg2m_5A4E5k-gITGdDGIhx5xhvruRH-bJZBTcCJJ7O-__alo5WkBWVRVBOfVzXL59-MsW1m92oBdhvxsydY1opZAtKir_HzRTy1MVgP/s640/ss%252B%25282017-07-16%252Bat%252B12.36.02%2529.jpg" width="640" /></a></div>
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Please check out the faction tab and press The Cubanos logo for a more in-depth lore lesson on their story, both pre and post-war. You can also tune into the concept art tab located under Media, we will be updating it with new art every now and then!<br />
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<a href="http://falloutmiami.blogspot.com/p/select-faction-that-will-decide-future.html#title"><img border="0" data-original-height="278" data-original-width="309" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCBqJrpoEy9vHODynONZjJ8rk_Gdn7n2_CL2vx6hu2AeQqkVX8JeVitlsMRJhD2-jdePp1cHy4hPH5KIE5nv_p3pPVnYLTYpMMJbJN00Bn1MAbsG_mcPYsK12wrx0-yzRoMCWiD3yRp3yg/s1600/The+Cubanos+Logo.png" /></a></div>
<br />Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com24tag:blogger.com,1999:blog-8118685650377646333.post-24381930454072844222017-07-05T09:29:00.002-07:002017-07-05T10:19:49.359-07:00Progress Update - 05.07.2017As some of you may have noticed - there is a new player in Miami: The Dreamers! This whacked out bunch of junkies are surprisingly enough a force to be reckoned with. For more lore on these nut-jobs just head on over the the factions page and press their faction symbol (an eye).<br />
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Different weapons and gadgets are in the works and have been completed, we thought it would be fun to show you some of what we've got in store for the mod's weapon arsenal:<br />
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Smoke grenades and teargas grenades! They were made by Lastfirefly while Eskarn made these bad boys function as proper smoke/teargas grenades! Also thank you Ethreon for converting the files.<br />
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Right now the team is among other things focused on world and character development, this means writing, making concept art and as you could imagine - a whole lot of discussing! That doesn't stop Mika from working on the actual world space of Miami, it's become almost tradition that we share some of the more recent screenshots of newly built locations, enjoy!<br />
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<br />Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com13tag:blogger.com,1999:blog-8118685650377646333.post-53697970842898533152017-06-17T03:44:00.001-07:002017-06-18T12:15:51.231-07:00Progress Update - 17.06.2017The Miami team has grown quite a bit in every department and the project is moving in a very positive direction. Many very different things are being worked on, everything from new gameplay mechanics to new skill magazines.<br />
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It's been awhile since the last update so as you could imagine we have a bunch of new and exciting things added to the mod.<br />
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Something that is in the works as of right now is the second radio station of Fallout Miami: "Little Havana Radio Shack", hosted by Thumblesteen!<br />
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<a href="https://drive.google.com/open?id=0B-T_pAbSZdNhVjVweGNaRzIxN28">Click to hear a small part of what we've got in store for the Cuba-themed radio station!</a></div>
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We don't want to give everything away, some assets, interiors, music, etc, will stay top secret for you to discover yourself when experiencing Miami.</div>
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Here is a quick preview on two of the many tracks for the Fallout Miami Soundtrack, composed by TheSurpriser: <a href="https://www.dropbox.com/s/6pz2zsnnkk6uwuj/miamisoundtrack_tease.mp3?dl=0">Have a listen</a>!</div>
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To finish things off, as per usual we have some new exteriors screenshots by Mika999!</div>
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Also, check the first Fallout Miami Test Gameplay Video!</div>
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<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/Ghd6HvRj_xw/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/Ghd6HvRj_xw?feature=player_embedded" width="320"></iframe></div>
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Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com16tag:blogger.com,1999:blog-8118685650377646333.post-41268241411272188552017-05-06T01:49:00.003-07:002017-05-06T01:49:35.387-07:00Progress Update - 06.05.2017I added a couple of new screenshots from the city of Miami for you.<br />
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Fallout Miami now has 11 new graffiti for the walls, so the streets will now have a unique ghetto look. We are also focusing on adding new 3d assets to the game and on improving overall visuals of the city. There will be new models of yachts, small boats, water scooters, Volkswagen type 2 and even Enclave battle tank!<br />
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ghetto streets</div>
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in-game</div>
Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com3tag:blogger.com,1999:blog-8118685650377646333.post-35532479506420476662017-04-19T09:33:00.000-07:002017-04-20T09:32:40.284-07:00Easter Holidays Update :)Hi everyone,<br />
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In the last couple of days I continued "building" the Miami city. It's a hard "work" that requires dedication, but, I am very happy when I make some progress and I am very excited to share with you the latest Fallout Miami update. 🙂 I made some colorful screenshots for you<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOP01ALmSIBFaz-AnMItC-yozLKRLKphNZtVhCWf6ESHPdbhlR-e_zYuulrbGQCDVC2gFxMeBdPWgD8iprstt5d1ddXuZ99esXT0rUxKne1bIAyi2woaRzc_p_s4uidIpSqrQuZE9KrEwJ/s1600/20170416123042_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOP01ALmSIBFaz-AnMItC-yozLKRLKphNZtVhCWf6ESHPdbhlR-e_zYuulrbGQCDVC2gFxMeBdPWgD8iprstt5d1ddXuZ99esXT0rUxKne1bIAyi2woaRzc_p_s4uidIpSqrQuZE9KrEwJ/s200/20170416123042_1.jpg" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyHd9Y7PSczwYDHKAZq38ZTp2NOKCR0J7YVPd9UjKkIwETimU5c6uhn3-dNWK1hmmo4BoQrqWN7qOeAkpVZ1dyvsIPIm-N_YdBzKMZEiEhhE1riW4BxBvNHy4Wi21ZxBUWPsn42zqIH-YJ/s1600/20170417020105_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyHd9Y7PSczwYDHKAZq38ZTp2NOKCR0J7YVPd9UjKkIwETimU5c6uhn3-dNWK1hmmo4BoQrqWN7qOeAkpVZ1dyvsIPIm-N_YdBzKMZEiEhhE1riW4BxBvNHy4Wi21ZxBUWPsn42zqIH-YJ/s200/20170417020105_1.jpg" width="200" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoAaBiwL4278TaCKF26fjSUkt-hGToihV94GQSKkOEybo63tSWcbi6rItonuzmdK3BYJ8xtRoVlfEumhcJiYwljfwYcTCgKjEHnOum8sbfpPtWm2aDV9_PwxHxPF5ZlcpQjACgeK6Oi7NT/s1600/20170419173655_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoAaBiwL4278TaCKF26fjSUkt-hGToihV94GQSKkOEybo63tSWcbi6rItonuzmdK3BYJ8xtRoVlfEumhcJiYwljfwYcTCgKjEHnOum8sbfpPtWm2aDV9_PwxHxPF5ZlcpQjACgeK6Oi7NT/s200/20170419173655_1.jpg" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisi0PEhyphenhyphenCacL1eAzIw_EHg_6oC9Fk_GDAfG6GRVdFpzE-jF1Nfey4aZUQxLBVRKmOYnPaMo5s-C_Db6WMPEO_5ZiQIWzOac8VqAQRi7JQqWaFPOFT379p9dnpnqFKzO5hHDYPIphML1XNo/s1600/20170419173812_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisi0PEhyphenhyphenCacL1eAzIw_EHg_6oC9Fk_GDAfG6GRVdFpzE-jF1Nfey4aZUQxLBVRKmOYnPaMo5s-C_Db6WMPEO_5ZiQIWzOac8VqAQRi7JQqWaFPOFT379p9dnpnqFKzO5hHDYPIphML1XNo/s200/20170419173812_1.jpg" width="200" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSjYZ5opanZe8CvmLbQRvQl0YBDvz4rLuXcfSs40YfWcvf1Er5pcehpDQRmckqSrN61zF4TCLUaUuD6Rzj6m9V1lgcJes6F0qp2WZvISbKttnPatpvLq5cZqopXglzjQrh4gA5s89R9tcn/s1600/20170419174415_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSjYZ5opanZe8CvmLbQRvQl0YBDvz4rLuXcfSs40YfWcvf1Er5pcehpDQRmckqSrN61zF4TCLUaUuD6Rzj6m9V1lgcJes6F0qp2WZvISbKttnPatpvLq5cZqopXglzjQrh4gA5s89R9tcn/s200/20170419174415_1.jpg" width="200" /></a></div>
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<span style="color: #231f20; font-family: "open sans" , sans-serif;"><br /></span><span style="color: lime; font-family: "open sans" , sans-serif;">Alisia also made huge progress on the nuclear ferrari model. It isn't finished yet, he still needs to create the interior, nuclear engine on the back of the car and a few more details.</span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZQll5BBE6aLidbLFWIUyWVce2NuAb26DLv9TxSlE8KEyFa7CoCy9tIcd2fVwgxdxWtuLFWe_gHuiaWGsVQfStzzunEAgwpFOq36vs6Fwe2ZB6WBbD8xF0BJN4XuNJ_GpVInoExnsvwQ6j/s1600/lp2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZQll5BBE6aLidbLFWIUyWVce2NuAb26DLv9TxSlE8KEyFa7CoCy9tIcd2fVwgxdxWtuLFWe_gHuiaWGsVQfStzzunEAgwpFOq36vs6Fwe2ZB6WBbD8xF0BJN4XuNJ_GpVInoExnsvwQ6j/s400/lp2.jpg" width="400" /></a></div>
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I also continued working on improving overall quality of the Miami Wasteland Radio with our new teammate "Ace Moonwalker". He recorded his voice for the radio DJ called "Rad Surfer Dude". He makes interesting comments before every song and makes the radio station even more realistic. Here is the sample of the recorded audio. 🙂</div>
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<span style="color: magenta; font-size: x-large;"><a href="https://drive.google.com/file/d/0B1ZVp1dPla9dYXp0b3o3VHAxbWM/view">Miami Wasteland Radio - DJ sample</a></span></div>
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Also, Nexus user <a href="http://www.nexusmods.com/games/users/6086931/?">TheSurpriser</a> joined our team and made some quality ambient music for Miami worldspace (new unique exploration music and combat music)</div>
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That's it for now, enjoy! 😉</div>
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<span style="color: #231f20; font-family: "open sans" , sans-serif;"><br /></span>Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com3tag:blogger.com,1999:blog-8118685650377646333.post-3878334216790209642017-04-08T08:22:00.000-07:002017-12-17T13:48:56.750-08:00Progress Update - 08.04.2017Hi everyone,<br />
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in the last few days, Fallout Miami project has made an interesting progress in a couple of different directions. 🙂<br />
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Another talented 3D artist (Miguel.N.) joined our team and he will start working on the new outfits for Miami raiders. 🙂 His website: <a href="http://miguel-nogueira.com/CONCEPT-ART">http://miguel-nogueira.com/CONCEPT-ART</a><br />
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And now, to show you what is new...<br />
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I continued to work on the Miami exterior, below you can see two new screenshots from the game.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjSZXeXX3bHWz9-YsMnju8F7STgB4zlRbmn1sU0wcsZ6p0CSTGIizh-5z-ufeuk6ujrtLAEy_rV942kdCp9FadNl_UWSzBoTmceE3wFG06vDvTC37zDFuOA4DUINZiw0MPvjijyuPFgmY9/s1600/20170404210946_1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjSZXeXX3bHWz9-YsMnju8F7STgB4zlRbmn1sU0wcsZ6p0CSTGIizh-5z-ufeuk6ujrtLAEy_rV942kdCp9FadNl_UWSzBoTmceE3wFG06vDvTC37zDFuOA4DUINZiw0MPvjijyuPFgmY9/s200/20170404210946_1.jpg" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0sHqMEy8bDuSB9dC5ZZjFYmkqOOT0i82jhYQLWGwl8U0rfx7HmrLIqoyZigMBW0zl1_s9E0JyeYQq_0bO8QeYeG5VvxSyVlpP3uF4vnsEOxAlSSMgQzrzdFwb04kGshDel43Z0sg5Y-1A/s1600/20170402112336_1+%25281%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0sHqMEy8bDuSB9dC5ZZjFYmkqOOT0i82jhYQLWGwl8U0rfx7HmrLIqoyZigMBW0zl1_s9E0JyeYQq_0bO8QeYeG5VvxSyVlpP3uF4vnsEOxAlSSMgQzrzdFwb04kGshDel43Z0sg5Y-1A/s200/20170402112336_1+%25281%2529.jpg" width="200" /></a></div>
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In the meantime, I was looking for a solution to create acceptable borders for Miami worldspace. This is a huge city, so I must do something to include all the essential parts of the Miami. So, I think I will use a simplified model of Miami city from GTA Vice City map for the reference. So, if you want to know how Miami will look like, imagine this picture from GTA Vice City, but with the connected upper part with a fallout 4 world.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQmos-QZx2WtSSVwAAkUBBZ6k1YL3ub177AKsSuhDk80r-mq3g0dJLt-kF0jdKe_-Hj2Bd1xZD_Kep1HOVACWaQjs0r9ZH4cXi4Y7U4aZ6XrScBBAAxa_vA9DU3FX1EaVgZFRuZ_DL181f/s1600/Screenshot-4591.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQmos-QZx2WtSSVwAAkUBBZ6k1YL3ub177AKsSuhDk80r-mq3g0dJLt-kF0jdKe_-Hj2Bd1xZD_Kep1HOVACWaQjs0r9ZH4cXi4Y7U4aZ6XrScBBAAxa_vA9DU3FX1EaVgZFRuZ_DL181f/s320/Screenshot-4591.jpg" width="320" /></a></div>
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My teammates also made some progress with new 3d models. 🙂 Noel Salas created a few new masks for the Nuclear Patriots members and made some progress with surfboards.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGIfhp8t5CGUCNjbixhBsYxzU0jJfMeJR2LbrWYYaJ_geJ1fyabOSxrJqSPiBUbvfbyDzW6En5OC1bC0HHABG7uy6q5jXWKgp4-0pzXz1WZAGDa0Gf-CyVPh7JASy1VfMjT0O5bdYDCn0f/s1600/screen03+%25281%2529.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGIfhp8t5CGUCNjbixhBsYxzU0jJfMeJR2LbrWYYaJ_geJ1fyabOSxrJqSPiBUbvfbyDzW6En5OC1bC0HHABG7uy6q5jXWKgp4-0pzXz1WZAGDa0Gf-CyVPh7JASy1VfMjT0O5bdYDCn0f/s200/screen03+%25281%2529.png" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA-V9Y9cJ9rIVnFMTyLs3nwRxH1dbPCaAxOAAKRJoqp9mfWKZ5p2fP7YTRK3pOoeTmKRKqCm1t86Qv_wIdd1T76z0wbBjeMvja-MAX2olx3Ff7vemVdtytoo3uzhyphenhyphen3Kjlt0FzNf70BExd7/s1600/screen03.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA-V9Y9cJ9rIVnFMTyLs3nwRxH1dbPCaAxOAAKRJoqp9mfWKZ5p2fP7YTRK3pOoeTmKRKqCm1t86Qv_wIdd1T76z0wbBjeMvja-MAX2olx3Ff7vemVdtytoo3uzhyphenhyphen3Kjlt0FzNf70BExd7/s200/screen03.png" width="200" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNYi9p3taDAe2Oip28H_yCpXLpnYzZkkvBynLqB2bEL-CYVaRcg3jpoZceY-B3avk2dzxUrOmEUCys0aqEqzgmUnKU5vzfK5zvaQnCgYEhswFTOsb2_o6mYtIQlxa45s5HU5PcafjmQNch/s1600/screen04.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNYi9p3taDAe2Oip28H_yCpXLpnYzZkkvBynLqB2bEL-CYVaRcg3jpoZceY-B3avk2dzxUrOmEUCys0aqEqzgmUnKU5vzfK5zvaQnCgYEhswFTOsb2_o6mYtIQlxa45s5HU5PcafjmQNch/s200/screen04.png" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOB_sb58bx3lkm4vfr3jYo4KTlCmSFSrs1EwLywVFaIRHpSJUCLjq_37_az7psa258FYPUiGCMIDt7LF83q5ARnokMYVM4MVvtGPAqv5jjR5S76dFB6Cqj63w4T2gyiw_OYqusQ4kth31O/s1600/screen05.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="112" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOB_sb58bx3lkm4vfr3jYo4KTlCmSFSrs1EwLywVFaIRHpSJUCLjq_37_az7psa258FYPUiGCMIDt7LF83q5ARnokMYVM4MVvtGPAqv5jjR5S76dFB6Cqj63w4T2gyiw_OYqusQ4kth31O/s200/screen05.png" width="200" /></a></div>
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Alicia added even more details to the Ferrari model.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLLYm0v33PE5wSm_vojlWVo5hdwfe2hGkyTZJbgZXSe_7a4CFfJgDisFGviCbGQYcIc2eE0AaaPXvqOg_2MOAKQ-W_lKNFEy3KsmYJDaZiz114gqXvDUR9rrHqBmEt_AUuc93rbXzPtvn6/s1600/p2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="288" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLLYm0v33PE5wSm_vojlWVo5hdwfe2hGkyTZJbgZXSe_7a4CFfJgDisFGviCbGQYcIc2eE0AaaPXvqOg_2MOAKQ-W_lKNFEy3KsmYJDaZiz114gqXvDUR9rrHqBmEt_AUuc93rbXzPtvn6/s400/p2.png" width="400" /></a></div>
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And lastly, I also added Miami Radio Station in the game, Nexus user M00nwalker is currently recording a DJ voice that can be heard in between the songs. 🙂 I don't want to reveal the entire radio station, but here are some songs that are already added to the game:</div>
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<div style="font-family: "Helvetica Neue", Arial, Verdana, sans-serif; font-size: 14px; text-align: center;">
<span style="color: lime;"><a href="https://www.youtube.com/watch?v=I6JZW7zMDfY"><span style="color: lime;">https://www.youtube.com/watch?v=I6JZW7zMDfY</span></a><span id="goog_1224806435"></span><span id="goog_1224806436"></span><a href="https://www.blogger.com/"></a> </span>(1955)</div>
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<a href="https://www.youtube.com/watch?v=V4X5fe8T0nU"><span style="color: lime;">https://www.youtube.com/watch?v=V4X5fe8T0nU</span></a><span style="font-family: "helvetica neue" , "arial" , "verdana" , sans-serif;"><span style="font-size: 14px;"><span style="color: #bcbcbc;"> </span>(</span></span><span style="font-family: "lucida grande" , "lucida sans unicode" , "arial" , "verdana" , "tahoma" , sans-serif;"><span style="font-size: 13px;">1954</span></span><span style="font-family: "helvetica neue" , "arial" , "verdana" , sans-serif;"><span style="font-size: 14px;">)</span></span></div>
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<a href="https://www.youtube.com/watch?v=yeVx1C73o8k" style="font-family: "Helvetica Neue", Arial, Verdana, sans-serif; font-size: 14px;"><span style="color: lime;">https://www.youtube.com/watch?v=yeVx1C73o8k</span></a><span style="font-family: "helvetica neue" , "arial" , "verdana" , sans-serif;"><span style="font-size: 14px;"><span style="color: #bcbcbc;"> </span>(</span></span><span style="font-family: "lucida grande" , "lucida sans unicode" , "arial" , "verdana" , "tahoma" , sans-serif;"><span style="font-size: 13px;">1959</span></span><span style="font-family: "helvetica neue" , "arial" , "verdana" , sans-serif;"><span style="font-size: 14px;">)</span></span></div>
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<span style="font-family: "helvetica neue" , "arial" , "verdana" , sans-serif;"><span style="font-size: 14px;">That's it for now, stay tuned and subscribe to receive new information about the Fallout Miami via your email. Bye! 🙂</span></span><br />
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<br />Mika999 (Milan Brajkovic)http://www.blogger.com/profile/14281599666077717624noreply@blogger.com6