Progress Update - 08.11.2017

Listen up everyone! The project is currently accepting applications to join the Fallout Miami Development Team. Anyone who feels capable and interested in joining us on this grand creative journey you are very much encouraged to apply right here!

We’re on the hunt for new talented: Level Designers, Concept Artists, 3D Artists, Texture Artists, Scripters and Programmers, Animators and Writers.

The team is always growing, but we feel that it’s time to boost it up! Know that every person we accept into the team will start off as a recruit and is assigned a task, complete this task with grace and you become an official member of the dev team!

With that being said, enjoy this month's development update!




There are a lot of items, concept art and level design that we’re keeping a secret in order to keep the Miami wasteland fresh upon arrival. However we don't see the point in hiding what we’ve already revealed, have a second look at the sleek and updated Uzi by ToastyFresh!



Last week you might recall seeing some “Seaghouls” roaming the broad beaches of Miami, these guys were clad in all kinds of summer-attire and we thought that it only makes sense to show the concept art behind some of the assets you’ve seen. Drawn by our talented Stephan Meury!



Hope you’re as excited to be exploring the post-apocalyptic Miami as we are. We want to give you another taste for the feel of the place, so here is some neat level design by Mika999 with custom work-in-progress weather by Mangaclub.






Let's go out with a banger, take a look at one of the many Miami Mornings issues! Drawn by Matt DeMino! As come to expect, these magazines will be scattered around paradise for all you hoarders out there.



- Kalle “TheSurpriser” Nilsson

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